minetest/src/network
paramat 1de08e1961 Plantlike: Fix visual_scale being applied squared
This re-applies 2 commits that were reverted.

Visual_scale was applied twice to plantlike by accident sometime between
2011 and 2013, squaring the requested scale value. Visual_scale is
correctly applied once in it's other uses in signlike and torchlike.

Two lines of code are removed, they also had no effect for the vast
majority of nodes with the default visual_scale of 1.0.
The texture continues to have it's base at ground level.

Send sqrt(visual_scale) to old clients.

Keep compatibility with protocol < 30 clients now that visual_scale
is no longer applied twice to plantlike drawtype and mods are being
updated to a new value.
2017-02-10 17:59:31 +00:00
..
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
clientopcodes.cpp Fix non reverted change on TOSERVER_BREATH compat 2017-01-01 23:57:37 +01:00
clientopcodes.h [Patch 2/4] Network rework: packet writing, sending and cleanups 2015-02-16 11:00:55 +01:00
clientpackethandler.cpp Add particle animation, glow 2017-01-18 23:21:01 +01:00
connection.cpp Use the outgoing split sequence number for every outgoing packet (#4864) 2016-12-29 13:44:47 +01:00
connection.h Tolerate packet reordering in the early init process 2016-05-22 15:56:54 +02:00
networkpacket.cpp Add particle animation, glow 2017-01-18 23:21:01 +01:00
networkpacket.h Add particle animation, glow 2017-01-18 23:21:01 +01:00
networkprotocol.h Plantlike: Fix visual_scale being applied squared 2017-02-10 17:59:31 +00:00
serveropcodes.cpp Breath cheat fix: server side 2017-01-01 23:11:26 +01:00
serveropcodes.h [Patch 2/4] Network rework: packet writing, sending and cleanups 2015-02-16 11:00:55 +01:00
serverpackethandler.cpp Wrap to positive degree values (#5106) 2017-01-24 17:25:11 +01:00