minetest/client/shaders/water_surface_shader
Lars Hofhansl 923a8f1983 Shaders: Remove unnecessary 'if' statements
Pull if GENERATE_NORMALMAPS == 1 into the template to avoid evaluating
it for each fragment.
Remove if (fogDistance != 0.0).
2016-12-24 00:22:16 +00:00
..
opengl_fragment.glsl Shaders: Remove unnecessary 'if' statements 2016-12-24 00:22:16 +00:00
opengl_vertex.glsl Remove unused shader matrices. (#4723) 2016-11-04 18:12:45 +01:00