minetest/src/script/common
paramat f470cb7270 Zoom: Set zoom FOV per-player using a player object property
Remove player object property 'can zoom'.
Add player object property 'zoom fov'.
Remove clientside setting for 'zoom fov'.
Object property default is 15 degrees in creative mode, zoom disabled
in survival mode.

Needed due to zoom now loading and/or generating distant world
according to zoom FOV.

Update object properties serialisation version to 3.
2017-12-04 02:25:10 +00:00
..
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
c_content.cpp Zoom: Set zoom FOV per-player using a player object property 2017-12-04 02:25:10 +00:00
c_content.h Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
c_converter.cpp Improvements/fixes for noise parameter input in advanced settings 2017-10-23 01:28:13 +01:00
c_converter.h Improvements/fixes for noise parameter input in advanced settings 2017-10-23 01:28:13 +01:00
c_internal.cpp Hint at problematic code when logging deprecated calls 2017-11-27 01:28:39 +00:00
c_internal.h Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
c_types.cpp Remove lua_State parameter from LuaError::LuaError 2014-03-15 16:28:59 -04:00
c_types.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00