minetest/src/script/common
ShadowNinja f8b7555558 Revert "Make sure we get a stacktrace for as many lua errors as possible"
This reverts commit 362ef5f6ce.

Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this
caused a second, empty traceback in most cases.  In cases where there wasn't
annother traceback the stack had already unwound and the traceback was empty.
2014-03-15 16:01:06 -04:00
..
CMakeLists.txt Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
c_content.cpp Revert "Make sure we get a stacktrace for as many lua errors as possible" 2014-03-15 16:01:06 -04:00
c_content.h Update set_mapgen_params and set_gen_notify Lua API to use new flag format 2014-03-08 11:35:04 -05:00
c_converter.cpp Fix possible 0 pointer access 2013-07-02 20:01:48 -04:00
c_converter.h Move scriptapi to separate folder (by sapier) 2013-05-25 00:51:02 +02:00
c_internal.cpp Revert "Make sure we get a stacktrace for as many lua errors as possible" 2014-03-15 16:01:06 -04:00
c_internal.h Handle LuaErrors in Lua -> C++ calls on LuaJIT 2013-12-18 16:35:55 -05:00
c_types.cpp Handle LuaErrors in Lua -> C++ calls on LuaJIT 2013-12-18 16:35:55 -05:00
c_types.h Handle LuaErrors in Lua -> C++ calls on LuaJIT 2013-12-18 16:35:55 -05:00