minetest/src/client
Loic Blot fe510d90c1 GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, GameRunData::statustext_time to GameUI class
Other enhancements:
* Simplify setStatusText to showStatusText, as it shows the label too (preventing almost every setStatusText to call setStatusTextTime(0)
* Add unittests
2018-01-05 20:59:30 +01:00
..
render LINT: Add files to whitelist, fix detected indent errors 2017-11-06 12:54:08 +00:00
CMakeLists.txt GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI 2018-01-05 20:59:30 +01:00
clientevent.h Network proto handlers/container fixes (#6334) 2017-08-29 20:37:54 +02:00
clientlauncher.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
clientlauncher.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
gameui.cpp GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, GameRunData::statustext_time to GameUI class 2018-01-05 20:59:30 +01:00
gameui.h GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, GameRunData::statustext_time to GameUI class 2018-01-05 20:59:30 +01:00
inputhandler.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
inputhandler.h Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
joystick_controller.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
joystick_controller.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
keys.h Remove DSTACK support (#6346) 2017-08-30 08:09:41 +02:00
renderingengine.cpp Rewrite rendering engine (#6253) 2017-10-31 19:27:10 +01:00
renderingengine.h Rewrite rendering engine (#6253) 2017-10-31 19:27:10 +01:00
tile.cpp Load files from subfolders in texturepacks 2017-11-17 19:23:08 +00:00
tile.h Load files from subfolders in texturepacks 2017-11-17 19:23:08 +00:00