minetest/builtin
Ilya Zhuravlev eeb0900291 Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s). 2012-12-02 21:09:30 +04:00
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auth.lua Fix unable to join server first time with a password 2012-04-09 11:24:35 +03:00
builtin.lua Move falling to builtin 2012-10-31 19:06:11 +01:00
chatcommands.lua Log /grant and /revoke command usage 2012-11-30 22:12:21 +02:00
deprecated.lua Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead 2012-07-25 18:05:31 +03:00
detached_inventory.lua Detached inventory callbacks and reworked node metadata callbacks 2012-07-25 02:36:54 +03:00
falling.lua Add the group attached_node 2012-12-01 13:32:32 +01:00
item.lua Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s). 2012-12-02 21:09:30 +04:00
item_entity.lua Revert "Use wielditem drawtype for all nodes in item_entity" 2012-11-27 17:32:58 +02:00
misc.lua Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players 2012-06-03 22:31:01 +03:00
misc_helpers.lua Split builtin.lua to multiple files 2012-04-01 12:38:19 +03:00
misc_register.lua Add shutdown hook interface to Lua API 2012-11-30 19:26:51 +02:00
privileges.lua Experimental-ish rollback functionality 2012-07-27 02:27:18 +03:00
serialize.lua Add minetest.serialize() and minetest.deserialize() 2012-06-07 00:05:00 +03:00
static_spawn.lua Support static_spawnpoint setting 2012-04-09 23:32:13 +03:00