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Default: Add bush stem and leaves nodes
To allow mapgen bushes in green-grass and savanna grasslands. Nodes for a generic bush and an acacia bush. Stem nodes are craftable to a single wood node to provide a small amount of wood resource in grasslands. Fuel times are that of corresponding 'wood' nodes, 1/4 that of corresponding tree nodes. No leafdecay to enable use as hedges or without a nearby tree trunk. Uses 'default leaves simple' texture for extra visual thickness.
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@ -131,6 +131,11 @@ default:dry_grass_3
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default:dry_grass_4
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default:dry_grass_5
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default:bush_stem
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default:bush_leaves
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default:acacia_bush_stem
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default:acacia_bush_leaves
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Corals
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------
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@ -1216,6 +1221,55 @@ for i = 2, 5 do
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end
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minetest.register_node("default:bush_stem", {
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description = "Bush Stem",
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drawtype = "plantlike",
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visual_scale = 1.18,
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tiles = {"default_bush_stem.png"},
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inventory_image = "default_bush_stem.png",
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wield_image = "default_bush_stem.png",
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paramtype = "light",
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sunlight_propagates = true,
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groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("default:bush_leaves", {
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description = "Bush Leaves",
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drawtype = "allfaces_optional",
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waving = 1,
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visual_scale = 1.3,
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tiles = {"default_leaves_simple.png"},
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paramtype = "light",
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groups = {snappy = 3, flammable = 2, leaves = 1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("default:acacia_bush_stem", {
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description = "Acacia Bush Stem",
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drawtype = "plantlike",
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visual_scale = 1.18,
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tiles = {"default_acacia_bush_stem.png"},
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inventory_image = "default_acacia_bush_stem.png",
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wield_image = "default_acacia_bush_stem.png",
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paramtype = "light",
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sunlight_propagates = true,
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groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("default:acacia_bush_leaves", {
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description = "Acacia Bush Leaves",
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drawtype = "allfaces_optional",
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waving = 1,
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visual_scale = 1.3,
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tiles = {"default_acacia_leaves.png"},
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paramtype = "light",
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groups = {snappy = 3, flammable = 2, leaves = 1},
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sounds = default.node_sound_leaves_defaults(),
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})
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--
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-- Corals
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--
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