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Rename intersects_protection to is_area_protected
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@ -504,7 +504,7 @@ function default.sapling_on_place(itemstack, placer, pointed_thing,
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return itemstack
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end
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-- Check tree volume for protection
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if minetest.intersects_protection(
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if minetest.is_area_protected(
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vector.add(pos, minp_relative),
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vector.add(pos, maxp_relative),
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player_name,
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