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Sort items into correct categories (#2612)

This commit is contained in:
An0n3m0us
2020-04-06 14:15:50 +01:00
committed by GitHub
parent 8863527bb6
commit 05fad37b3c
4 changed files with 35 additions and 9 deletions

View File

@ -457,7 +457,7 @@ doors.register("door_wood", {
tiles = {{ name = "doors_door_wood.png", backface_culling = true }},
description = S("Wooden Door"),
inventory_image = "doors_item_wood.png",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
recipe = {
{"group:wood", "group:wood"},
{"group:wood", "group:wood"},
@ -470,7 +470,7 @@ doors.register("door_steel", {
description = S("Steel Door"),
inventory_image = "doors_item_steel.png",
protected = true,
groups = {cracky = 1, level = 2},
groups = {node = 1, cracky = 1, level = 2},
sounds = default.node_sound_metal_defaults(),
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",
@ -485,7 +485,7 @@ doors.register("door_glass", {
tiles = {"doors_door_glass.png"},
description = S("Glass Door"),
inventory_image = "doors_item_glass.png",
groups = {cracky=3, oddly_breakable_by_hand=3},
groups = {node = 1, cracky=3, oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
sound_open = "doors_glass_door_open",
sound_close = "doors_glass_door_close",
@ -500,7 +500,7 @@ doors.register("door_obsidian_glass", {
tiles = {"doors_door_obsidian_glass.png"},
description = S("Obsidian Glass Door"),
inventory_image = "doors_item_obsidian_glass.png",
groups = {cracky=3},
groups = {node = 1, cracky=3},
sounds = default.node_sound_glass_defaults(),
sound_open = "doors_glass_door_open",
sound_close = "doors_glass_door_close",