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Update 'nodeupdate()' to 'check_for_falling()' API
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@ -5,7 +5,7 @@ read_globals = {
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"DIR_DELIM",
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"minetest", "core",
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"dump",
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"vector", "nodeupdate", "nodeupdate_single",
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"vector",
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"VoxelManip", "VoxelArea",
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"PseudoRandom", "ItemStack",
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}
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