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Mirror von https://github.com/minetest/minetest_game.git synchronisiert 2025-09-17 22:05:35 +02:00

Follow naming conventions of textures and models in boats

Dieser Commit ist enthalten in:
Craig Davison
2016-02-01 17:30:45 +00:00
committet von paramat
Ursprung 0ea23a50d3
Commit 0add474af2
4 geänderte Dateien mit 3 neuen und 3 gelöschten Zeilen

Datei anzeigen

@@ -36,7 +36,7 @@ local boat = {
physical = true,
collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5},
visual = "mesh",
mesh = "boat.obj",
mesh = "boats_boat.obj",
textures = {"default_wood.png"},
driver = nil,
@@ -215,8 +215,8 @@ minetest.register_entity("boats:boat", boat)
minetest.register_craftitem("boats:boat", {
description = "Boat",
inventory_image = "boat_inventory.png",
wield_image = "boat_wield.png",
inventory_image = "boats_inventory.png",
wield_image = "boats_wield.png",
wield_scale = {x = 2, y = 2, z = 1},
liquids_pointable = true,