mirror of
https://github.com/minetest/minetest_game.git
synced 2024-12-22 23:10:17 +01:00
Add 'spawn' mod to spawn new players in suitable starting biomes (#2091)
Disabled in mgv6 and singlenode mapgens, by setting, or if 'static_spawnpoint' is set. Cleanup format of minetest.conf.example.
This commit is contained in:
parent
8d8f2f79d0
commit
0b025e6392
@ -1,18 +1,21 @@
|
|||||||
# This file contains settings of Minetest Game that can be changed in minetest.conf
|
# This file contains settings of Minetest Game that can be changed in
|
||||||
|
# minetest.conf.
|
||||||
# By default, all the settings are commented and not functional.
|
# By default, all the settings are commented and not functional.
|
||||||
# Uncomment settings by removing the preceding #.
|
# Uncomment settings by removing the preceding #.
|
||||||
|
|
||||||
# Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled
|
# Whether creative mode (fast digging of all blocks, unlimited resources) should
|
||||||
|
# be enabled.
|
||||||
#creative_mode = false
|
#creative_mode = false
|
||||||
|
|
||||||
# Sets the behaviour of the inventory items when a player dies.
|
# Sets the behaviour of the inventory items when a player dies.
|
||||||
# "bones": Store all items inside a bone node but drop items if inside protected area
|
# "bones": Store items in a bone node but drop items if inside protected area.
|
||||||
# "drop": Drop all items on the ground
|
# "drop": Drop items on the ground.
|
||||||
# "keep": Player keeps all items
|
# "keep": Player keeps items.
|
||||||
#bones_mode = "bones"
|
#bones_mode = "bones"
|
||||||
|
|
||||||
# The time in seconds after which the bones of a dead player can be looted by everyone
|
# The time in seconds after which the bones of a dead player can be looted by
|
||||||
# 0 to disable
|
# everyone.
|
||||||
|
# 0 to disable.
|
||||||
#share_bones_time = 1200
|
#share_bones_time = 1200
|
||||||
|
|
||||||
# How much earlier the bones of a dead player can be looted by
|
# How much earlier the bones of a dead player can be looted by
|
||||||
@ -20,8 +23,9 @@
|
|||||||
# 0 to disable. By default it is "share_bones_time" divide by four.
|
# 0 to disable. By default it is "share_bones_time" divide by four.
|
||||||
#share_bones_time_early = 300
|
#share_bones_time_early = 300
|
||||||
|
|
||||||
# Whether fire should be enabled. If disabled, 'basic flame' nodes will disappear.
|
# Whether fire should be enabled. If disabled, 'basic_flame' nodes will
|
||||||
# 'permanent flame' nodes will remain with either setting.
|
# disappear.
|
||||||
|
# 'permanent_flame' nodes will remain with either setting.
|
||||||
#enable_fire = true
|
#enable_fire = true
|
||||||
|
|
||||||
# Enable flame sound.
|
# Enable flame sound.
|
||||||
@ -30,24 +34,30 @@
|
|||||||
# Whether lavacooling should be enabled.
|
# Whether lavacooling should be enabled.
|
||||||
#enable_lavacooling = true
|
#enable_lavacooling = true
|
||||||
|
|
||||||
# Whether the stuff in initial_stuff should be given to new players
|
# Whether the stuff in initial_stuff should be given to new players.
|
||||||
#give_initial_stuff = false
|
#give_initial_stuff = false
|
||||||
#initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99
|
#initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,
|
||||||
|
default:torch 99,default:cobble 99
|
||||||
|
|
||||||
# Whether the TNT mod should be enabled
|
# Whether the TNT mod should be enabled.
|
||||||
#enable_tnt = <true in singleplayer, false in multiplayer>
|
#enable_tnt = <true in singleplayer, false in multiplayer>
|
||||||
|
|
||||||
# The radius of a TNT explosion
|
# The radius of a TNT explosion.
|
||||||
#tnt_radius = 3
|
#tnt_radius = 3
|
||||||
|
|
||||||
# Enable the stairs mod ABM that replaces the old 'upside down'
|
# Enable the stairs mod ABM that replaces the old 'upside down'
|
||||||
# stair and slab nodes in old maps with the new param2 versions.
|
# stair and slab nodes in old maps with the new param2 versions.
|
||||||
#enable_stairs_replace_abm = false
|
#enable_stairs_replace_abm = false
|
||||||
|
|
||||||
# Whether you allow respawning in beds
|
# Whether to allow respawning in beds.
|
||||||
# Default value is true
|
# Default value is true.
|
||||||
#enable_bed_respawn = true
|
#enable_bed_respawn = true
|
||||||
|
|
||||||
# Whether players can skip night by sleeping
|
# Whether players can skip night by sleeping.
|
||||||
# Default value is true
|
# Default value is true.
|
||||||
#enable_bed_night_skip = true
|
#enable_bed_night_skip = true
|
||||||
|
|
||||||
|
# Whether the engine's spawn search, which does not check for a suitable
|
||||||
|
# starting biome, is used.
|
||||||
|
# Default value is false.
|
||||||
|
#engine_spawn = false
|
||||||
|
7
mods/spawn/README.txt
Normal file
7
mods/spawn/README.txt
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
Minetest Game mod: spawn
|
||||||
|
========================
|
||||||
|
See license.txt for license information.
|
||||||
|
|
||||||
|
Authors of source code
|
||||||
|
----------------------
|
||||||
|
paramat (MIT)
|
1
mods/spawn/depends.txt
Normal file
1
mods/spawn/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
default
|
124
mods/spawn/init.lua
Normal file
124
mods/spawn/init.lua
Normal file
@ -0,0 +1,124 @@
|
|||||||
|
-- Disable by mapgen, setting or if 'static_spawnpoint' is set
|
||||||
|
--------------------------------------------------------------
|
||||||
|
|
||||||
|
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||||
|
if mg_name == "v6" or mg_name == "singlenode" or
|
||||||
|
minetest.settings:get("static_spawnpoint") or
|
||||||
|
minetest.settings:get_bool("engine_spawn") then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Parameters
|
||||||
|
-------------
|
||||||
|
|
||||||
|
-- Resolution of search grid in nodes.
|
||||||
|
local res = 64
|
||||||
|
-- Number of points checked in the square search grid (edge * edge).
|
||||||
|
local checks = 128 * 128
|
||||||
|
-- Starting point for biome checks. This also sets the y co-ordinate for all
|
||||||
|
-- points checked, so the suitable biomes must be active at this y.
|
||||||
|
local pos = {x = 0, y = 8, z = 0}
|
||||||
|
|
||||||
|
|
||||||
|
-- Table of suitable biomes
|
||||||
|
|
||||||
|
local biome_ids = {
|
||||||
|
minetest.get_biome_id("taiga"),
|
||||||
|
minetest.get_biome_id("coniferous_forest"),
|
||||||
|
minetest.get_biome_id("deciduous_forest"),
|
||||||
|
minetest.get_biome_id("grassland"),
|
||||||
|
minetest.get_biome_id("savanna"),
|
||||||
|
}
|
||||||
|
|
||||||
|
-- End of parameters
|
||||||
|
--------------------
|
||||||
|
|
||||||
|
|
||||||
|
-- Direction table
|
||||||
|
|
||||||
|
local dirs = {
|
||||||
|
{x = 0, y = 0, z = 1},
|
||||||
|
{x = -1, y = 0, z = 0},
|
||||||
|
{x = 0, y = 0, z = -1},
|
||||||
|
{x = 1, y = 0, z = 0},
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
-- Initial variables
|
||||||
|
|
||||||
|
local edge_len = 1
|
||||||
|
local edge_dist = 0
|
||||||
|
local dir_step = 0
|
||||||
|
local dir_ind = 1
|
||||||
|
local searched = false
|
||||||
|
local success = false
|
||||||
|
local spawn_pos = {}
|
||||||
|
|
||||||
|
|
||||||
|
--Functions
|
||||||
|
-----------
|
||||||
|
|
||||||
|
-- Get next position on square search spiral
|
||||||
|
|
||||||
|
local function next_pos()
|
||||||
|
if edge_dist == edge_len then
|
||||||
|
edge_dist = 0
|
||||||
|
dir_ind = dir_ind + 1
|
||||||
|
if dir_ind == 5 then
|
||||||
|
dir_ind = 1
|
||||||
|
end
|
||||||
|
dir_step = dir_step + 1
|
||||||
|
edge_len = math.floor(dir_step / 2) + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
local dir = dirs[dir_ind]
|
||||||
|
local move = vector.multiply(dir, res)
|
||||||
|
|
||||||
|
edge_dist = edge_dist + 1
|
||||||
|
|
||||||
|
return vector.add(pos, move)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Spawn position search
|
||||||
|
|
||||||
|
local function search()
|
||||||
|
for iter = 1, checks do
|
||||||
|
local biome_data = minetest.get_biome_data(pos)
|
||||||
|
-- Sometimes biome_data is nil
|
||||||
|
local biome = biome_data and biome_data.biome
|
||||||
|
for id_ind = 1, #biome_ids do
|
||||||
|
local biome_id = biome_ids[id_ind]
|
||||||
|
if biome == biome_id then
|
||||||
|
local spawn_y = minetest.get_spawn_level(pos.x, pos.z)
|
||||||
|
if spawn_y then
|
||||||
|
spawn_pos = {x = pos.x, y = spawn_y, z = pos.z}
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
pos = next_pos()
|
||||||
|
end
|
||||||
|
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- On new player spawn
|
||||||
|
|
||||||
|
-- Search for new player spawn once per server session. If successful, store
|
||||||
|
-- position and reposition new players, otherwise leave them at engine spawn
|
||||||
|
-- position.
|
||||||
|
|
||||||
|
minetest.register_on_newplayer(function(player)
|
||||||
|
if not searched then
|
||||||
|
success = search()
|
||||||
|
searched = true
|
||||||
|
end
|
||||||
|
|
||||||
|
if success then
|
||||||
|
player:setpos(spawn_pos)
|
||||||
|
end
|
||||||
|
end)
|
24
mods/spawn/license.txt
Normal file
24
mods/spawn/license.txt
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
License of source code
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
Copyright (C) 2018 paramat
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
||||||
|
software and associated documentation files (the "Software"), to deal in the Software
|
||||||
|
without restriction, including without limitation the rights to use, copy, modify, merge,
|
||||||
|
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
|
||||||
|
persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or
|
||||||
|
substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||||
|
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
||||||
|
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||||
|
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
https://opensource.org/licenses/MIT
|
@ -46,3 +46,7 @@ share_bones_time (Bone share time) int 1200 0
|
|||||||
|
|
||||||
# Replaces old stairs with new ones. Only required for older worlds.
|
# Replaces old stairs with new ones. Only required for older worlds.
|
||||||
enable_stairs_replace_abm (Replace old stairs) bool false
|
enable_stairs_replace_abm (Replace old stairs) bool false
|
||||||
|
|
||||||
|
# If enabled, use the engine's spawn search which does not check for a
|
||||||
|
# suitable starting biome.
|
||||||
|
engine_spawn (Use engine spawn search) bool false
|
||||||
|
Loading…
Reference in New Issue
Block a user