diff --git a/mods/default/README.txt b/mods/default/README.txt index 8b215d83..e848f906 100644 --- a/mods/default/README.txt +++ b/mods/default/README.txt @@ -299,7 +299,6 @@ https://www.freesound.org/people/AGFX/packs/1253/ default_water_footstep.1.ogg default_water_footstep.2.ogg default_water_footstep.3.ogg -(default_water_footstep.4.ogg is silent) blukotek (CC0 1.0): https://www.freesound.org/people/blukotek/sounds/251660/ diff --git a/mods/default/functions.lua b/mods/default/functions.lua index 1e46c45e..4d89a384 100644 --- a/mods/default/functions.lua +++ b/mods/default/functions.lua @@ -16,7 +16,7 @@ end function default.node_sound_stone_defaults(table) table = table or {} table.footstep = table.footstep or - {name = "default_hard_footstep", gain = 0.3} + {name = "default_hard_footstep", gain = 0.2} table.dug = table.dug or {name = "default_hard_footstep", gain = 1.0} default.node_sound_defaults(table) @@ -26,7 +26,9 @@ end function default.node_sound_dirt_defaults(table) table = table or {} table.footstep = table.footstep or - {name = "default_dirt_footstep", gain = 0.4} + {name = "default_dirt_footstep", gain = 0.25} + table.dig = table.dig or + {name = "default_dig_crumbly", gain = 0.4} table.dug = table.dug or {name = "default_dirt_footstep", gain = 1.0} table.place = table.place or @@ -50,7 +52,7 @@ end function default.node_sound_gravel_defaults(table) table = table or {} table.footstep = table.footstep or - {name = "default_gravel_footstep", gain = 0.1} + {name = "default_gravel_footstep", gain = 0.25} table.dig = table.dig or {name = "default_gravel_dig", gain = 0.35} table.dug = table.dug or @@ -64,7 +66,9 @@ end function default.node_sound_wood_defaults(table) table = table or {} table.footstep = table.footstep or - {name = "default_wood_footstep", gain = 0.3} + {name = "default_wood_footstep", gain = 0.15} + table.dig = table.dig or + {name = "default_dig_choppy", gain = 0.4} table.dug = table.dug or {name = "default_wood_footstep", gain = 1.0} default.node_sound_defaults(table) @@ -98,7 +102,7 @@ end function default.node_sound_ice_defaults(table) table = table or {} table.footstep = table.footstep or - {name = "default_ice_footstep", gain = 0.3} + {name = "default_ice_footstep", gain = 0.15} table.dig = table.dig or {name = "default_ice_dig", gain = 0.5} table.dug = table.dug or @@ -110,7 +114,7 @@ end function default.node_sound_metal_defaults(table) table = table or {} table.footstep = table.footstep or - {name = "default_metal_footstep", gain = 0.4} + {name = "default_metal_footstep", gain = 0.2} table.dig = table.dig or {name = "default_dig_metal", gain = 0.5} table.dug = table.dug or @@ -155,7 +159,7 @@ default.cool_lava = function(pos, node) minetest.set_node(pos, {name = "default:stone"}) end minetest.sound_play("default_cool_lava", - {pos = pos, max_hear_distance = 16, gain = 0.25}, true) + {pos = pos, max_hear_distance = 16, gain = 0.2}, true) end if minetest.settings:get_bool("enable_lavacooling") ~= false then diff --git a/mods/default/furnace.lua b/mods/default/furnace.lua index b164b8a0..e6b90b82 100644 --- a/mods/default/furnace.lua +++ b/mods/default/furnace.lua @@ -159,7 +159,7 @@ local function furnace_node_timer(pos, elapsed) end -- Play cooling sound minetest.sound_play("default_cool_lava", - {pos = pos, max_hear_distance = 16, gain = 0.1}, true) + {pos = pos, max_hear_distance = 16, gain = 0.07}, true) else -- Item could not be cooked: probably missing fuel update = true @@ -252,9 +252,9 @@ local function furnace_node_timer(pos, elapsed) result = true -- Play sound every 5 seconds while the furnace is active - if timer_elapsed == 0 or (timer_elapsed+1) % 5 == 0 then + if timer_elapsed == 0 or (timer_elapsed + 1) % 5 == 0 then minetest.sound_play("default_furnace_active", - {pos = pos, max_hear_distance = 16, gain = 0.5}, true) + {pos = pos, max_hear_distance = 16, gain = 0.25}, true) end else if fuellist and not fuellist[1]:is_empty() then diff --git a/mods/default/item_entity.lua b/mods/default/item_entity.lua index 25fb8328..3e6cc9db 100644 --- a/mods/default/item_entity.lua +++ b/mods/default/item_entity.lua @@ -19,6 +19,7 @@ local item = { self.object:remove() minetest.sound_play("default_item_smoke", { pos = p, + gain = 1.0, max_hear_distance = 8, }, true) minetest.add_particlespawner({ diff --git a/mods/default/sounds/default_water_footstep.4.ogg b/mods/default/sounds/default_water_footstep.4.ogg deleted file mode 100644 index 6f1eab82..00000000 Binary files a/mods/default/sounds/default_water_footstep.4.ogg and /dev/null differ diff --git a/mods/default/torch.lua b/mods/default/torch.lua index a19f5314..e8f734c7 100644 --- a/mods/default/torch.lua +++ b/mods/default/torch.lua @@ -11,7 +11,7 @@ local function on_flood(pos, oldnode, newnode) nodedef.groups.igniter and nodedef.groups.igniter > 0) then minetest.sound_play( "default_cool_lava", - {pos = pos, max_hear_distance = 16, gain = 0.1}, + {pos = pos, max_hear_distance = 16, gain = 0.07}, true ) end diff --git a/mods/farming/api.lua b/mods/farming/api.lua index 17a5fa74..15d126e2 100644 --- a/mods/farming/api.lua +++ b/mods/farming/api.lua @@ -60,7 +60,7 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses) minetest.set_node(pt.under, {name = regN[under.name].soil.dry}) minetest.sound_play("default_dig_crumbly", { pos = pt.under, - gain = 0.5, + gain = 0.3, }, true) if not minetest.is_creative_enabled(player_name) then diff --git a/mods/fire/init.lua b/mods/fire/init.lua index 621e00e4..030b604d 100644 --- a/mods/fire/init.lua +++ b/mods/fire/init.lua @@ -92,7 +92,7 @@ minetest.register_tool("fire:flint_and_steel", { on_use = function(itemstack, user, pointed_thing) local sound_pos = pointed_thing.above or user:get_pos() minetest.sound_play("fire_flint_and_steel", - {pos = sound_pos, gain = 0.5, max_hear_distance = 8}, true) + {pos = sound_pos, gain = 0.2, max_hear_distance = 8}, true) local player_name = user:get_player_name() if pointed_thing.type == "node" then local node_under = minetest.get_node(pointed_thing.under).name diff --git a/mods/tnt/init.lua b/mods/tnt/init.lua index fd1f9e42..19fe330c 100644 --- a/mods/tnt/init.lua +++ b/mods/tnt/init.lua @@ -279,7 +279,7 @@ function tnt.burn(pos, nodename) def.on_ignite(pos) elseif minetest.get_item_group(name, "tnt") > 0 then minetest.swap_node(pos, {name = name .. "_burning"}) - minetest.sound_play("tnt_ignite", {pos = pos}, true) + minetest.sound_play("tnt_ignite", {pos = pos, gain = 1.0}, true) minetest.get_node_timer(pos):start(1) end end @@ -555,7 +555,7 @@ minetest.register_node("tnt:gunpowder_burning", { on_blast = function() end, on_construct = function(pos) minetest.sound_play("tnt_gunpowder_burning", {pos = pos, - gain = 2}, true) + gain = 1.0}, true) minetest.get_node_timer(pos):start(1) end, })