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Fix the creative trash slot for player 'trash'
By using the inventory named just 'trash' instead of 'creative_trash' which overlaps when you name your player 'trash'.
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@ -125,7 +125,7 @@ function creative.update_creative_inventory(player_name, tab_content)
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end
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end
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-- Create the trash field
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-- Create the trash field
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local trash = minetest.create_detached_inventory("creative_trash", {
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local trash = minetest.create_detached_inventory("trash", {
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-- Allow the stack to be placed and remove it in on_put()
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-- Allow the stack to be placed and remove it in on_put()
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-- This allows the creative inventory to restore the stack
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-- This allows the creative inventory to restore the stack
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allow_put = function(inv, listname, index, stack, player)
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allow_put = function(inv, listname, index, stack, player)
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@ -157,7 +157,7 @@ function creative.register_tab(name, title, items)
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[[
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[[
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image[4.08,4.2;0.8,0.8;creative_trash_icon.png]
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image[4.08,4.2;0.8,0.8;creative_trash_icon.png]
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listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
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listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
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list[detached:creative_trash;main;4.02,4.1;1,1;]
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list[detached:trash;main;4.02,4.1;1,1;]
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listring[]
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listring[]
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image_button[5,4.05;0.8,0.8;creative_prev_icon.png;creative_prev;]
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image_button[5,4.05;0.8,0.8;creative_prev_icon.png;creative_prev;]
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image_button[7.2,4.05;0.8,0.8;creative_next_icon.png;creative_next;]
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image_button[7.2,4.05;0.8,0.8;creative_next_icon.png;creative_next;]
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