diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua index e9975087..2937636a 100644 --- a/mods/default/mapgen.lua +++ b/mods/default/mapgen.lua @@ -29,7 +29,7 @@ minetest.register_alias("mapgen_desert_stone", "default:desert_stone") -- Ore generation -- -local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max) +local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max) if maxp.y < height_min or minp.y > height_max then return end @@ -38,10 +38,6 @@ local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) local pr = PseudoRandom(seed) local num_chunks = math.floor(chunks_per_volume * volume) - local chunk_size = 3 - if ore_per_chunk <= 4 then - chunk_size = 2 - end local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk) --print("generate_ore num_chunks: "..dump(num_chunks)) for i=1,num_chunks do @@ -85,10 +81,17 @@ function default.make_cactus(pos, size) end minetest.register_on_generated(function(minp, maxp, seed) - generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed, 1/8/8/8, 5, -31000, 64) - generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/16/16/16, 5, -5, 7) - generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+2, 1/12/12/12, 5, -16, -5) - generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+3, 1/9/9/9, 5, -31000, -17) + -- Generate regular ores + generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+0, 1/8/8/8, 3, 8, -31000, 64) + generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/12/12/12, 2, 3, -15, 2) + generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+2, 1/9/9/9, 3, 5, -63, -16) + generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+3, 1/7/7/7, 3, 5, -31000, -64) + generate_ore("default:mese", "default:stone", minp, maxp, seed+4, 1/16/16/16, 2, 3, -127, -64) + generate_ore("default:mese", "default:stone", minp, maxp, seed+5, 1/9/9/9, 3, 5, -31000,-128) + + generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+7, 1/24/24/24, 6,27, -31000, 0) + generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+6, 1/24/24/24, 6,27, -31000, -64) + if maxp.y >= 2 and minp.y <= 0 then -- Generate clay -- Assume X and Z lengths are equal