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Bucket: Correct liquid placing in protected areas

- Placing liquid inside a protected area no longer returns an empty bucket
- Remove on_place function, tidy up code, return proper itemstack
- Shorten code (changes from HybridDog/patch-35)
This commit is contained in:
tenplus1 2016-07-01 17:45:24 +02:00 committed by paramat
parent 80d49095f5
commit 21b457c9e1

View File

@ -52,6 +52,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
stack_max = 1,
liquids_pointable = true,
groups = groups,
on_place = function(itemstack, user, pointed_thing)
-- Must be pointing to node
if pointed_thing.type ~= "node" then
@ -59,47 +60,49 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
end
local node = minetest.get_node_or_nil(pointed_thing.under)
local ndef
if node then
ndef = minetest.registered_nodes[node.name]
if not node then
return
end
local ndef = minetest.registered_nodes[node.name]
if not ndef then
return
end
-- Call on_rightclick if the pointed node defines it
if ndef and ndef.on_rightclick and
if ndef.on_rightclick and
user and not user:get_player_control().sneak then
return ndef.on_rightclick(
pointed_thing.under,
node, user,
itemstack) or itemstack
itemstack)
end
local place_liquid = function(pos, node, source, flowing)
if check_protection(pos,
user and user:get_player_name() or "",
"place "..source) then
return
end
minetest.add_node(pos, {name=source})
end
local lpos
-- Check if pointing to a buildable node
if ndef and ndef.buildable_to then
if ndef.buildable_to then
-- buildable; replace the node
place_liquid(pointed_thing.under, node,
source, flowing)
lpos = pointed_thing.under
else
-- not buildable to; place the liquid above
-- check if the node above can be replaced
local node = minetest.get_node_or_nil(pointed_thing.above)
if node and minetest.registered_nodes[node.name].buildable_to then
place_liquid(pointed_thing.above,
node, source,
flowing)
else
lpos = pointed_thing.above
local node = minetest.get_node_or_nil(lpos)
if not node
or not minetest.registered_nodes[node.name].buildable_to then
-- do not remove the bucket with the liquid
return
end
end
return {name="bucket:bucket_empty"}
if check_protection(lpos, user
and user:get_player_name()
or "", "place "..source) then
return
end
minetest.set_node(lpos, {name = source})
return ItemStack("bucket:bucket_empty")
end
})
end