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mirror of https://github.com/minetest/minetest_game.git synced 2025-06-30 22:00:22 +02:00

Version MFF.

This commit is contained in:
sys4-fr
2018-09-09 11:39:53 +02:00
parent 5e0c49345a
commit 226ccd07b7
928 changed files with 21567 additions and 23981 deletions

30
mods/xpanes/README.txt Normal file → Executable file
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Minetest 0.4.x mod: xpanes
==========================
Minetest Game mod: xpanes
=========================
See license.txt for license information.
License:
--------
Copyright (C) xyz
modified by BlockMen (iron bars)
Authors of source code
----------------------
Originally by xyz (MIT)
BlockMen (MIT)
sofar (MIT)
Various Minetest developers and contributors (MIT)
This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.
Authors of media (textures)
---------------------------
xyz (CC BY-SA 3.0):
All textures not mentioned below.
Gambit (CC BY-SA 3.0):
xpanes_bar.png
paramat (CC BY-SA 3.0):
xpanes_bar_top.png

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xpanes = {}
local function rshift(x, by)
return math.floor(x / 2 ^ by)
local function is_pane(pos)
return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0
end
local directions = {
{x = 1, y = 0, z = 0},
{x = 0, y = 0, z = 1},
{x = -1, y = 0, z = 0},
{x = 0, y = 0, z = -1},
}
local function connects_dir(pos, name, dir)
local aside = vector.add(pos, minetest.facedir_to_dir(dir))
if is_pane(aside) then
return true
end
local function update_pane(pos,name)
if minetest.get_node(pos).name:find("xpanes:"..name) == nil then
return
end
local sum = 0
for i = 1, 4 do
local node = minetest.get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z})
local pane_num = minetest.registered_nodes[node.name].groups.pane or 0
if (minetest.registered_nodes[node.name].walkable ~= false and minetest.registered_nodes[node.name].drawtype ~= "nodebox") or pane_num > 0 then
sum = sum + 2 ^ (i - 1)
end
end
if sum == 0 then
sum = 15
end
minetest.set_node(pos, {name = "xpanes:"..name.."_"..sum})
local connects_to = minetest.registered_nodes[name].connects_to
if not connects_to then
return false
end
local list = minetest.find_nodes_in_area(aside, aside, connects_to)
if #list > 0 then
return true
end
return false
end
local function update_nearby(pos,n)
if n == nil then n = minetest.get_node(pos) end
if not n or not n.name then return end
local name = string.sub(n.name,8,10)
if name ~= "bar" then name = "pane" end
for i = 1,4 do
update_pane({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}, name)
end
local function swap(pos, node, name, param2)
if node.name == name and node.param2 == param2 then
return
end
minetest.set_node(pos, {name = name, param2 = param2})
end
local half_blocks = {
{0, -0.5, -1/32, 0.5, 0.5, 1/32},
{-1/32, -0.5, 0, 1/32, 0.5, 0.5},
{-0.5, -0.5, -1/32, 0, 0.5, 1/32},
{-1/32, -0.5, -0.5, 1/32, 0.5, 0}
}
local function update_pane(pos)
if not is_pane(pos) then
return
end
local node = minetest.get_node(pos)
local name = node.name
if name:sub(-5) == "_flat" then
name = name:sub(1, -6)
end
local full_blocks = {
{-0.5, -0.5, -1/32, 0.5, 0.5, 1/32},
{-1/32, -0.5, -0.5, 1/32, 0.5, 0.5}
}
local any = node.param2
local c = {}
local count = 0
for dir = 0, 3 do
c[dir] = connects_dir(pos, name, dir)
if c[dir] then
any = dir
count = count + 1
end
end
local sb_half_blocks = {
{0, -0.5, -0.06, 0.5, 0.5, 0.06},
{-0.06, -0.5, 0, 0.06, 0.5, 0.5},
{-0.5, -0.5, -0.06, 0, 0.5, 0.06},
{-0.06, -0.5, -0.5, 0.06, 0.5, 0}
}
if count == 0 then
swap(pos, node, name .. "_flat", any)
elseif count == 1 then
swap(pos, node, name .. "_flat", (any + 1) % 4)
elseif count == 2 then
if (c[0] and c[2]) or (c[1] and c[3]) then
swap(pos, node, name .. "_flat", (any + 1) % 4)
else
swap(pos, node, name, 0)
end
else
swap(pos, node, name, 0)
end
end
local sb_full_blocks = {
{-0.5, -0.5, -0.06, 0.5, 0.5, 0.06},
{-0.06, -0.5, -0.5, 0.06, 0.5, 0.5}
}
--register panes and bars
minetest.register_on_placenode(function(pos, node)
if minetest.get_item_group(node, "pane") then
update_pane(pos)
end
for i = 0, 3 do
local dir = minetest.facedir_to_dir(i)
update_pane(vector.add(pos, dir))
end
end)
minetest.register_on_dignode(function(pos)
for i = 0, 3 do
local dir = minetest.facedir_to_dir(i)
update_pane(vector.add(pos, dir))
end
end)
xpanes = {}
function xpanes.register_pane(name, def)
for i = 1, 15 do
local need = {}
local cnt = 0
for j = 1, 4 do
if rshift(i, j - 1) % 2 == 1 then
need[j] = true
cnt = cnt + 1
end
end
local take = {}
local take2 = {}
if need[1] == true and need[3] == true then
need[1] = nil
need[3] = nil
table.insert(take, full_blocks[1])
table.insert(take2, sb_full_blocks[1])
end
if need[2] == true and need[4] == true then
need[2] = nil
need[4] = nil
table.insert(take, full_blocks[2])
table.insert(take2, sb_full_blocks[2])
end
for k in pairs(need) do
table.insert(take, half_blocks[k])
table.insert(take2, sb_half_blocks[k])
end
local texture = def.textures[1]
if cnt == 1 then
texture = def.textures[1].."^"..def.textures[2]
end
minetest.register_node("xpanes:"..name.."_"..i, {
drawtype = "nodebox",
tiles = {def.textures[3], def.textures[3], texture},
paramtype = "light",
groups = def.groups,
drop = "xpanes:"..name,
sounds = def.sounds,
node_box = {
type = "fixed",
fixed = take
},
selection_box = {
type = "fixed",
fixed = take2
}
})
for i = 1, 15 do
minetest.register_alias("xpanes:" .. name .. "_" .. i, "xpanes:" .. name .. "_flat")
end
local flatgroups = table.copy(def.groups)
flatgroups.pane = 1
minetest.register_node(":xpanes:" .. name .. "_flat", {
description = def.description,
drawtype = "nodebox",
paramtype = "light",
is_ground_content = false,
sunlight_propagates = true,
inventory_image = def.inventory_image,
wield_image = def.wield_image,
paramtype2 = "facedir",
tiles = {def.textures[3], def.textures[3], def.textures[1]},
groups = flatgroups,
drop = "xpanes:" .. name .. "_flat",
sounds = def.sounds,
node_box = {
type = "fixed",
fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
},
selection_box = {
type = "fixed",
fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
},
connect_sides = { "left", "right" },
})
local groups = table.copy(def.groups)
groups.pane = 1
groups.not_in_creative_inventory = 1
minetest.register_node(":xpanes:" .. name, {
drawtype = "nodebox",
paramtype = "light",
is_ground_content = false,
sunlight_propagates = true,
description = def.description,
tiles = {def.textures[3], def.textures[3], def.textures[1]},
groups = groups,
drop = "xpanes:" .. name .. "_flat",
sounds = def.sounds,
node_box = {
type = "connected",
fixed = {{-1/32, -1/2, -1/32, 1/32, 1/2, 1/32}},
connect_front = {{-1/32, -1/2, -1/2, 1/32, 1/2, -1/32}},
connect_left = {{-1/2, -1/2, -1/32, -1/32, 1/2, 1/32}},
connect_back = {{-1/32, -1/2, 1/32, 1/32, 1/2, 1/2}},
connect_right = {{1/32, -1/2, -1/32, 1/2, 1/2, 1/32}},
},
connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"},
})
minetest.register_craft({
output = "xpanes:" .. name .. "_flat 16",
recipe = def.recipe
})
end
minetest.register_node("xpanes:"..name, def)
minetest.register_craft({
output = "xpanes:"..name.." 16",
recipe = def.recipe
})
end
minetest.register_on_placenode(update_nearby)
minetest.register_on_dignode(update_nearby)
xpanes.register_pane("pane", {
description = "Glass Pane",
tiles = {"xpanes_space.png"},
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
air_equivalent = true,
textures = {"default_glass.png","xpanes_pane_half.png","xpanes_white.png"},
inventory_image = "default_glass.png",
wield_image = "default_glass.png",
sounds = default.node_sound_glass_defaults(),
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,pane=1},
on_construct = function(pos)
update_pane(pos, "pane")
end,
recipe = {
{'default:glass', 'default:glass', 'default:glass'},
{'default:glass', 'default:glass', 'default:glass'}
description = "Glass Pane",
textures = {"default_glass.png","xpanes_pane_half.png","xpanes_white.png"},
inventory_image = "default_glass.png",
wield_image = "default_glass.png",
sounds = default.node_sound_glass_defaults(),
groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3, pane=1},
recipe = {
{"default:glass", "default:glass", "default:glass"},
{"default:glass", "default:glass", "default:glass"}
}
})
xpanes.register_pane("bar", {
description = "Iron bar",
tiles = {"xpanes_space.png"},
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
air_equivalent = true,
textures = {"xpanes_bar.png","xpanes_bar.png","xpanes_space.png"},
inventory_image = "xpanes_bar.png",
wield_image = "xpanes_bar.png",
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,pane=1},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
update_pane(pos, "bar")
end,
recipe = {
{'default:steel_ingot', 'default:glass', 'default:glass'},
{'default:glass', 'default:glass', 'default:glass'}
description = "Iron bar",
textures = {"xpanes_bar.png","xpanes_bar.png","xpanes_bar_top.png"},
inventory_image = "xpanes_bar.png",
wield_image = "xpanes_bar.png",
groups = {cracky=3, pane=1}, -- //MFF
sounds = default.node_sound_metal_defaults(),
recipe = {
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
}
})

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License of source code
----------------------
The MIT License (MIT)
Copyright (C) 2014-2016 xyz
Copyright (C) 2014-2016 BlockMen
Copyright (C) 2016 Auke Kok <sofar@foo-projects.org>
Copyright (C) 2014-2016 Various Minetest developers and contributors
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
For more details:
https://opensource.org/licenses/MIT
Licenses of media (textures)
----------------------------
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
Copyright (C) 2014-2016 xyz
Copyright (C) 2013-2016 Gambit
Copyright (C) 2016 paramat
You are free to:
Share — copy and redistribute the material in any medium or format.
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and
indicate if changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use.
ShareAlike — If you remix, transform, or build upon the material, you must distribute
your contributions under the same license as the original.
No additional restrictions — You may not apply legal terms or technological measures that
legally restrict others from doing anything the license permits.
Notices:
You do not have to comply with the license for elements of the material in the public
domain or where your use is permitted by an applicable exception or limitation.
No warranties are given. The license may not give you all of the permissions necessary
for your intended use. For example, other rights such as publicity, privacy, or moral
rights may limit how you use the material.
For more details:
http://creativecommons.org/licenses/by-sa/3.0/

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