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Add missing not_in_creative_inventory group where appropriate (#2764)
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@ -155,7 +155,8 @@ function beds.register_bed(name, def)
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paramtype2 = "facedir",
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is_ground_content = false,
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pointable = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2,
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not_in_creative_inventory = 1},
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sounds = def.sounds or default.node_sound_wood_defaults(),
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drop = name .. "_bottom",
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node_box = {
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