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Move leafdecay doc to game_api.txt

This commit is contained in:
PilzAdam 2014-12-06 11:01:18 +01:00
parent 22dd46dcc6
commit 2c2edfad04
2 changed files with 13 additions and 11 deletions

View File

@ -195,3 +195,16 @@ Model Definition
-- ... -- ...
}, },
} }
Leafdecay
---------
To enable leaf decay for a node, add it to the "leafdecay" group.
The rating of the group determines how far from a node in the group "tree"
the node can be without decaying.
If param2 of the node is ~= 0, the node will always be preserved. Thus, if
the player places a node of that kind, you will want to set param2=1 or so.
If the node is in the leafdecay_drop group then it will always be dropped as an
item.

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@ -233,17 +233,6 @@ end
-- Leafdecay -- Leafdecay
-- --
-- To enable leaf decay for a node, add it to the "leafdecay" group.
--
-- The rating of the group determines how far from a node in the group "tree"
-- the node can be without decaying.
--
-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
-- the player places a node of that kind, you will want to set param2=1 or so.
--
-- If the node is in the leafdecay_drop group then the it will always be dropped
-- as an item
default.leafdecay_trunk_cache = {} default.leafdecay_trunk_cache = {}
default.leafdecay_enable_cache = true default.leafdecay_enable_cache = true
-- Spread the load of finding trunks -- Spread the load of finding trunks