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mirror of https://github.com/minetest/minetest_game.git synced 2025-06-29 21:30:26 +02:00

Move nyancats into a separate mod

Nyancats are independent in the default mod. Nothing else uses them or
their code. Separating it into a separate mod makes it easier for
subgames to remove them. It also makes it easier for a mod to depend
on nyancats, as lots of subgames don't have them.

Default/mapgen.lua: Register biomes, ores and decorations in
singlenode mapgen. These were never disabled anyway because
singlenode was removed from the world creation menu.
This commit is contained in:
rubenwardy
2016-07-11 17:55:17 +01:00
committed by paramat
parent 0bd13d11cf
commit 3661cb61e3
13 changed files with 129 additions and 105 deletions

View File

@ -888,18 +888,6 @@ minetest.register_craft({
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "default:nyancat",
burntime = 1,
})
minetest.register_craft({
type = "fuel",
recipe = "default:nyancat_rainbow",
burntime = 1,
})
minetest.register_craft({
type = "fuel",
recipe = "group:sapling",
@ -935,4 +923,3 @@ minetest.register_craft({
recipe = "default:dry_grass_1",
burntime = 2,
})