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mirror of https://github.com/minetest/minetest_game.git synced 2025-06-29 13:20:25 +02:00

Move nyancats into a separate mod

Nyancats are independent in the default mod. Nothing else uses them or
their code. Separating it into a separate mod makes it easier for
subgames to remove them. It also makes it easier for a mod to depend
on nyancats, as lots of subgames don't have them.

Default/mapgen.lua: Register biomes, ores and decorations in
singlenode mapgen. These were never disabled anyway because
singlenode was removed from the world creation menu.
This commit is contained in:
rubenwardy
2016-07-11 17:55:17 +01:00
committed by paramat
parent 0bd13d11cf
commit 3661cb61e3
13 changed files with 129 additions and 105 deletions

View File

@ -178,8 +178,6 @@ Misc
----
default:cloud
default:nyancat
default:nyancat_rainbow
--]]
@ -1902,26 +1900,3 @@ minetest.register_node("default:cloud", {
sounds = default.node_sound_defaults(),
groups = {not_in_creative_inventory = 1},
})
minetest.register_node("default:nyancat", {
description = "Nyan Cat",
tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
paramtype2 = "facedir",
groups = {cracky = 2},
is_ground_content = false,
legacy_facedir_simple = true,
sounds = default.node_sound_defaults(),
})
minetest.register_node("default:nyancat_rainbow", {
description = "Nyan Cat Rainbow",
tiles = {
"default_nc_rb.png^[transformR90", "default_nc_rb.png^[transformR90",
"default_nc_rb.png", "default_nc_rb.png"
},
paramtype2 = "facedir",
groups = {cracky = 2},
is_ground_content = false,
sounds = default.node_sound_defaults(),
})