diff --git a/mods/weather/init.lua b/mods/weather/init.lua index ac0df77d..8033b9e3 100644 --- a/mods/weather/init.lua +++ b/mods/weather/init.lua @@ -125,7 +125,7 @@ local function update_weather(players) shadows = { intensity = 0.7 * (1 - density) } } -- check for API overrides and then apply - local overrides = weather.on_update(player, { clouds, lighting }) + local overrides = weather.on_update(player, { clouds = clouds, lighting = lighting }) if overrides ~= nil and overrides.clouds ~= nil then player:set_clouds(overrides.clouds) end