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Make flammable: Flowers, grasses and several crafitems

This commit is contained in:
Fernando Carmona Varo
2016-10-24 20:34:00 +02:00
committed by paramat
parent fbac9be51c
commit 3c9d71e6f7
8 changed files with 35 additions and 22 deletions

View File

@ -1103,7 +1103,7 @@ minetest.register_node("default:junglegrass", {
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
@ -1124,7 +1124,7 @@ minetest.register_node("default:grass_1", {
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
@ -1154,7 +1154,7 @@ for i = 2, 5 do
buildable_to = true,
drop = "default:grass_1",
groups = {snappy = 3, flora = 1, attached_node = 1,
not_in_creative_inventory = 1, grass = 1},
not_in_creative_inventory = 1, grass = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",