From 3f42c6c24396eb0874d4dd7c66623d0a9277022c Mon Sep 17 00:00:00 2001 From: Yaman Qalieh Date: Sun, 10 May 2020 07:37:37 -0400 Subject: [PATCH] Add oddly_breakable_by_hand to glass stairs and slabs --- mods/stairs/init.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/stairs/init.lua b/mods/stairs/init.lua index e2984f66..bba6e62b 100644 --- a/mods/stairs/init.lua +++ b/mods/stairs/init.lua @@ -874,7 +874,7 @@ my_register_stair_and_slab( stairs.register_stair( "glass", "default:glass", - {cracky = 3}, + {cracky = 3, oddly_breakable_by_hand = 3}, {"stairs_glass_split.png", "default_glass.png", "stairs_glass_stairside.png^[transformFX", "stairs_glass_stairside.png", "default_glass.png", "stairs_glass_split.png"}, @@ -886,7 +886,7 @@ stairs.register_stair( stairs.register_slab( "glass", "default:glass", - {cracky = 3}, + {cracky = 3, oddly_breakable_by_hand = 3}, {"default_glass.png", "default_glass.png", "stairs_glass_split.png"}, S("Glass Slab"), default.node_sound_glass_defaults(), @@ -896,7 +896,7 @@ stairs.register_slab( stairs.register_stair_inner( "glass", "default:glass", - {cracky = 3}, + {cracky = 3, oddly_breakable_by_hand = 3}, {"stairs_glass_stairside.png^[transformR270", "default_glass.png", "stairs_glass_stairside.png^[transformFX", "default_glass.png", "default_glass.png", "stairs_glass_stairside.png"}, @@ -909,7 +909,7 @@ stairs.register_stair_inner( stairs.register_stair_outer( "glass", "default:glass", - {cracky = 3}, + {cracky = 3, oddly_breakable_by_hand = 3}, {"stairs_glass_stairside.png^[transformR90", "default_glass.png", "stairs_glass_outer_stairside.png", "stairs_glass_stairside.png", "stairs_glass_stairside.png^[transformR90","stairs_glass_outer_stairside.png"},