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Add specific groups to different types of grass (#2852)

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An0n3m0us 2021-04-02 13:13:44 -04:00 committed by GitHub
parent 0a90bd8a0e
commit 42baede13f
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@ -1450,7 +1450,7 @@ minetest.register_node("default:junglegrass", {
sunlight_propagates = true, sunlight_propagates = true,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1}, groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, junglegrass = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -1471,7 +1471,8 @@ minetest.register_node("default:grass_1", {
sunlight_propagates = true, sunlight_propagates = true,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1}, groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1,
normal_grass = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -1501,7 +1502,8 @@ for i = 2, 5 do
buildable_to = true, buildable_to = true,
drop = "default:grass_1", drop = "default:grass_1",
groups = {snappy = 3, flora = 1, attached_node = 1, groups = {snappy = 3, flora = 1, attached_node = 1,
not_in_creative_inventory = 1, grass = 1, flammable = 1}, not_in_creative_inventory = 1, grass = 1,
normal_grass = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -1523,7 +1525,7 @@ minetest.register_node("default:dry_grass_1", {
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
groups = {snappy = 3, flammable = 3, flora = 1, groups = {snappy = 3, flammable = 3, flora = 1,
attached_node = 1, dry_grass = 1}, attached_node = 1, grass = 1, dry_grass = 1},
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -1552,7 +1554,7 @@ for i = 2, 5 do
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1, groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
not_in_creative_inventory=1, dry_grass = 1}, not_in_creative_inventory = 1, grass = 1, dry_grass = 1},
drop = "default:dry_grass_1", drop = "default:dry_grass_1",
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
selection_box = { selection_box = {
@ -1574,7 +1576,8 @@ minetest.register_node("default:fern_1", {
sunlight_propagates = true, sunlight_propagates = true,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1}, groups = {snappy = 3, flammable = 3, flora = 1, grass = 1,
fern = 1, attached_node = 1},
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -1604,7 +1607,7 @@ for i = 2, 3 do
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1, groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
not_in_creative_inventory=1}, grass = 1, fern = 1, not_in_creative_inventory = 1},
drop = "default:fern_1", drop = "default:fern_1",
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
selection_box = { selection_box = {
@ -1626,7 +1629,8 @@ minetest.register_node("default:marram_grass_1", {
sunlight_propagates = true, sunlight_propagates = true,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
groups = {snappy = 3, flammable = 3, attached_node = 1}, groups = {snappy = 3, flammable = 3, flora = 1, grass = 1, marram_grass = 1,
attached_node = 1},
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -1654,8 +1658,8 @@ for i = 2, 3 do
sunlight_propagates = true, sunlight_propagates = true,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
groups = {snappy = 3, flammable = 3, attached_node = 1, groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
not_in_creative_inventory=1}, grass = 1, marram_grass = 1, not_in_creative_inventory = 1},
drop = "default:marram_grass_1", drop = "default:marram_grass_1",
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
selection_box = { selection_box = {