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https://github.com/minetest/minetest_game.git
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Separate formspecs of active furnace and chests
Makes its possible to override formspecs by mods
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c3c5f8a228
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@ -598,6 +598,21 @@ minetest.register_node("default:sign_wall", {
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end,
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end,
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})
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})
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default.chest_formspec =
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"size[8,9]"..
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"list[current_name;main;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]"
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function default.get_locked_chest_formspec(pos)
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local spos = pos.x .. "," .. pos.y .. "," ..pos.z
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local formspec =
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"size[8,9]"..
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"list[nodemeta:".. spos .. ";main;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]"
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return formspec
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end
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minetest.register_node("default:chest", {
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minetest.register_node("default:chest", {
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description = "Chest",
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description = "Chest",
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tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
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tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
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@ -608,10 +623,7 @@ minetest.register_node("default:chest", {
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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meta:set_string("formspec",default.chest_formspec)
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"size[8,9]"..
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"list[current_name;main;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]")
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meta:set_string("infotext", "Chest")
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meta:set_string("infotext", "Chest")
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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inv:set_size("main", 8*4)
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@ -716,15 +728,27 @@ minetest.register_node("default:chest_locked", {
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on_rightclick = function(pos, node, clicker)
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on_rightclick = function(pos, node, clicker)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if has_locked_chest_privilege(meta, clicker) then
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if has_locked_chest_privilege(meta, clicker) then
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local pos = pos.x .. "," .. pos.y .. "," ..pos.z
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minetest.show_formspec(
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minetest.show_formspec(clicker:get_player_name(), "default:chest_locked",
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clicker:get_player_name(),
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"size[8,9]"..
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"default:chest_locked",
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"list[nodemeta:".. pos .. ";main;0,0;8,4;]"..
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default.get_locked_chest_formspec(pos)
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"list[current_player;main;0,5;8,4;]")
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)
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end
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end
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end,
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end,
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})
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})
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function default.get_furnace_active_formspec(pos, percent)
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local formspec =
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"size[8,9]"..
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"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-percent)..":default_furnace_fire_fg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"
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return formspec
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end
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default.furnace_inactive_formspec =
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default.furnace_inactive_formspec =
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"size[8,9]"..
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"size[8,9]"..
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"image[2,2;1,1;default_furnace_fire_bg.png]"..
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"image[2,2;1,1;default_furnace_fire_bg.png]"..
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@ -937,14 +961,7 @@ minetest.register_abm({
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meta:get_float("fuel_totaltime") * 100)
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meta:get_float("fuel_totaltime") * 100)
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meta:set_string("infotext","Furnace active: "..percent.."%")
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meta:set_string("infotext","Furnace active: "..percent.."%")
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hacky_swap_node(pos,"default:furnace_active")
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hacky_swap_node(pos,"default:furnace_active")
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meta:set_string("formspec",
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meta:set_string("formspec",default.get_furnace_active_formspec(pos, percent))
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"size[8,9]"..
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"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-percent)..":default_furnace_fire_fg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]")
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return
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return
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end
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end
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