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Place doors to the close side of block instead of the far side
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@ -115,13 +115,13 @@ local on_door_placed = function( pos, node, placer )
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dir = placer:get_look_dir()
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dir = placer:get_look_dir()
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if round( dir.x ) == 1 then
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if round( dir.x ) == 1 then
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newparam = WALLPX
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elseif round( dir.x ) == -1 then
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newparam = WALLMX
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newparam = WALLMX
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elseif round( dir.x ) == -1 then
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newparam = WALLPX
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elseif round( dir.z ) == 1 then
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elseif round( dir.z ) == 1 then
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newparam = WALLPZ
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elseif round( dir.z ) == -1 then
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newparam = WALLMZ
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newparam = WALLMZ
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elseif round( dir.z ) == -1 then
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newparam = WALLPZ
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end
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end
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if und.name == 'air' then
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if und.name == 'air' then
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