diff --git a/mods/doors/init.lua b/mods/doors/init.lua index 455dfe79..58105797 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -775,8 +775,8 @@ function doors.register_fencegate(name, def) sounds = def.sounds, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local node_def = minetest.registered_nodes[node.name] - minetest.swap_node(pos, {name = node_def.gate, param2 = node.param2}) - minetest.sound_play(node_def.sound, {pos = pos, gain = 0.15, + minetest.swap_node(pos, {name = node_def._gate, param2 = node.param2}) + minetest.sound_play(node_def._gate_sound, {pos = pos, gain = 0.15, max_hear_distance = 8}, true) return itemstack end, @@ -804,8 +804,8 @@ function doors.register_fencegate(name, def) local fence_closed = table.copy(fence) fence_closed.mesh = "doors_fencegate_closed.obj" - fence_closed.gate = name .. "_open" - fence_closed.sound = "doors_fencegate_open" + fence_closed._gate = name .. "_open" + fence_closed._gate_sound = "doors_fencegate_open" fence_closed.collision_box = { type = "fixed", fixed = {-1/2, -1/2, -1/8, 1/2, 1/2 + fence_collision_extra, 1/8} @@ -813,8 +813,8 @@ function doors.register_fencegate(name, def) local fence_open = table.copy(fence) fence_open.mesh = "doors_fencegate_open.obj" - fence_open.gate = name .. "_closed" - fence_open.sound = "doors_fencegate_close" + fence_open._gate = name .. "_closed" + fence_open._gate_sound = "doors_fencegate_close" fence_open.groups.not_in_creative_inventory = 1 fence_open.collision_box = { type = "fixed",