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Add a description to buckets and use rightclick to place the liquids
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@ -24,7 +24,7 @@ bucket.liquids = {}
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-- itemname = name of the new bucket item (or nil if liquid is not takeable)
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-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
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-- This function can be called from any mod (that depends on bucket).
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function bucket.register_liquid(source, flowing, itemname, inventory_image)
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function bucket.register_liquid(source, flowing, itemname, inventory_image, name)
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bucket.liquids[source] = {
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source = source,
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flowing = flowing,
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@ -34,10 +34,12 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image)
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if itemname ~= nil then
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minetest.register_craftitem(itemname, {
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description = name,
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inventory_image = inventory_image,
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stack_max = 1,
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liquids_pointable = true,
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on_use = function(itemstack, user, pointed_thing)
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groups = {not_in_creative_inventory=1},
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on_place = function(itemstack, user, pointed_thing)
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-- Must be pointing to node
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if pointed_thing.type ~= "node" then
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return
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@ -113,14 +115,16 @@ bucket.register_liquid(
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"default:water_source",
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"default:water_flowing",
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"bucket:bucket_water",
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"bucket_water.png"
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"bucket_water.png",
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"Water Bucket"
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)
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bucket.register_liquid(
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"default:lava_source",
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"default:lava_flowing",
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"bucket:bucket_lava",
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"bucket_lava.png"
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"bucket_lava.png",
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"Lava Bucket"
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)
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minetest.register_craft({
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