Replace the doors mod
@ -1,43 +1,23 @@
|
||||
Minetest 0.4 mod: doors
|
||||
========================
|
||||
=======================
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
Original license text:
|
||||
-- (c) 2011 Fernando Zapata
|
||||
-- Code licensed under GNU GPLv3
|
||||
-- Content licensed under CC BY-SA 3.0
|
||||
-- 2012-01-08 11:03:57
|
||||
Copyright (C) 2012 PilzAdam
|
||||
|
||||
There has been unsuccesful attempts to contact the original author. Thus,
|
||||
based on the intentions of the author, it is assumed that this code is
|
||||
distributable and modifiable under LGPLv2+later, under which Minetest is
|
||||
distributed.
|
||||
|
||||
Modifications:
|
||||
Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
http://www.gnu.org/licenses/lgpl-2.1.html
|
||||
This program is free software. It comes without any warranty, to
|
||||
the extent permitted by applicable law. You can redistribute it
|
||||
and/or modify it under the terms of the Do What The Fuck You Want
|
||||
To Public License, Version 2, as published by Sam Hocevar. See
|
||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
Authors of media files
|
||||
-----------------------
|
||||
Everything not listed in here:
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
From the original zlpdoors mod by Fernando Zapata:
|
||||
Textures created by Fernando Zapata (CC BY-SA 3.0):
|
||||
door_wood.png
|
||||
door_wood_a.png
|
||||
door_wood_a_r.png
|
||||
door_wood_b.png
|
||||
door_wood_b_r.png
|
||||
door_wood.png
|
||||
|
||||
All other textures (created by PilzAdam): WTFPL
|
||||
|
@ -1,205 +1,286 @@
|
||||
-- Minetest 0.4 mod: doors
|
||||
-- See README.txt for licensing and other information.
|
||||
--------------------------------------------------------------------------------
|
||||
doors = {}
|
||||
|
||||
local WALLMX = 3
|
||||
local WALLMZ = 5
|
||||
local WALLPX = 2
|
||||
local WALLPZ = 4
|
||||
-- Registers a door
|
||||
-- name: The name of the door
|
||||
-- def: a table with the folowing fields:
|
||||
-- description
|
||||
-- inventory_image
|
||||
-- groups
|
||||
-- tiles_bottom: the tiles of the bottom part of the door {front, side}
|
||||
-- tiles_top: the tiles of the bottom part of the door {front, side}
|
||||
-- If the following fields are not defined the default values are used
|
||||
-- node_box_bottom
|
||||
-- node_box_top
|
||||
-- selection_box_bottom
|
||||
-- selection_box_top
|
||||
-- only_placer_can_open: if true only the player who placed the door can
|
||||
-- open it
|
||||
function doors:register_door(name, def)
|
||||
def.groups.not_in_creative_inventory = 1
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
|
||||
|
||||
minetest.register_alias('door', 'doors:door_wood')
|
||||
minetest.register_alias('door_wood', 'doors:door_wood')
|
||||
if not def.node_box_bottom then
|
||||
def.node_box_bottom = box
|
||||
end
|
||||
if not def.node_box_top then
|
||||
def.node_box_top = box
|
||||
end
|
||||
if not def.selection_box_bottom then
|
||||
def.selection_box_bottom= box
|
||||
end
|
||||
if not def.selection_box_top then
|
||||
def.selection_box_top = box
|
||||
end
|
||||
|
||||
minetest.register_node( 'doors:door_wood', {
|
||||
description = 'Wooden Door',
|
||||
drawtype = 'signlike',
|
||||
tiles = { 'door_wood.png' },
|
||||
inventory_image = 'door_wood.png',
|
||||
wield_image = 'door_wood.png',
|
||||
paramtype2 = 'wallmounted',
|
||||
selection_box = { type = 'wallmounted' },
|
||||
groups = { choppy=2, dig_immediate=2 },
|
||||
})
|
||||
minetest.register_craftitem(name, {
|
||||
description = def.description,
|
||||
inventory_image = def.inventory_image,
|
||||
|
||||
minetest.register_craft( {
|
||||
output = 'doors:door_wood',
|
||||
recipe = {
|
||||
{ 'default:wood', 'default:wood' },
|
||||
{ 'default:wood', 'default:wood' },
|
||||
{ 'default:wood', 'default:wood' },
|
||||
},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not pointed_thing.type == "node" then
|
||||
return itemstack
|
||||
end
|
||||
local pt = pointed_thing.above
|
||||
local pt2 = {x=pt.x, y=pt.y, z=pt.z}
|
||||
pt2.y = pt2.y+1
|
||||
if
|
||||
not minetest.registered_nodes[minetest.env:get_node(pt).name].buildable_to or
|
||||
not minetest.registered_nodes[minetest.env:get_node(pt2).name].buildable_to or
|
||||
not placer or
|
||||
not placer:is_player()
|
||||
then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local pt3 = {x=pt.x, y=pt.y, z=pt.z}
|
||||
if p2 == 0 then
|
||||
pt3.x = pt3.x-1
|
||||
elseif p2 == 1 then
|
||||
pt3.z = pt3.z+1
|
||||
elseif p2 == 2 then
|
||||
pt3.x = pt3.x+1
|
||||
elseif p2 == 3 then
|
||||
pt3.z = pt3.z-1
|
||||
end
|
||||
if not string.find(minetest.env:get_node(pt3).name, name.."_b_") then
|
||||
minetest.env:set_node(pt, {name=name.."_b_1", param2=p2})
|
||||
minetest.env:set_node(pt2, {name=name.."_t_1", param2=p2})
|
||||
else
|
||||
minetest.env:set_node(pt, {name=name.."_b_2", param2=p2})
|
||||
minetest.env:set_node(pt2, {name=name.."_t_2", param2=p2})
|
||||
end
|
||||
|
||||
if def.only_placer_can_open then
|
||||
local pn = placer:get_player_name()
|
||||
local meta = minetest.env:get_meta(pt)
|
||||
meta:set_string("doors_owner", pn)
|
||||
meta:set_string("infotext", "Owned by "..pn)
|
||||
meta = minetest.env:get_meta(pt2)
|
||||
meta:set_string("doors_owner", pn)
|
||||
meta:set_string("infotext", "Owned by "..pn)
|
||||
end
|
||||
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
local tt = def.tiles_top
|
||||
local tb = def.tiles_bottom
|
||||
|
||||
local function after_dig_node(pos, name)
|
||||
if minetest.env:get_node(pos).name == name then
|
||||
minetest.env:remove_node(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function on_punch(pos, dir, check_name, replace, replace_dir, params)
|
||||
pos.y = pos.y+dir
|
||||
if not minetest.env:get_node(pos).name == check_name then
|
||||
return
|
||||
end
|
||||
local p2 = minetest.env:get_node(pos).param2
|
||||
p2 = params[p2+1]
|
||||
|
||||
local meta = minetest.env:get_meta(pos):to_table()
|
||||
minetest.env:set_node(pos, {name=replace_dir, param2=p2})
|
||||
minetest.env:get_meta(pos):from_table(meta)
|
||||
|
||||
pos.y = pos.y-dir
|
||||
meta = minetest.env:get_meta(pos):to_table()
|
||||
minetest.env:set_node(pos, {name=replace, param2=p2})
|
||||
minetest.env:get_meta(pos):from_table(meta)
|
||||
end
|
||||
|
||||
local function check_player_priv(pos, player)
|
||||
if not def.only_placer_can_open then
|
||||
return true
|
||||
end
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local pn = player:get_player_name()
|
||||
return meta:get_string("doors_owner") == pn
|
||||
end
|
||||
|
||||
minetest.register_node(name.."_b_1", {
|
||||
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_bottom
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_bottom
|
||||
},
|
||||
groups = def.groups,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y+1
|
||||
after_dig_node(pos, name.."_t_1")
|
||||
end,
|
||||
|
||||
on_punch = function(pos, node, puncher)
|
||||
if check_player_priv(pos, puncher) then
|
||||
on_punch(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
end
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_t_1", {
|
||||
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_top
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_top
|
||||
},
|
||||
groups = def.groups,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y-1
|
||||
after_dig_node(pos, name.."_b_1")
|
||||
end,
|
||||
|
||||
on_punch = function(pos, node, puncher)
|
||||
if check_player_priv(pos, puncher) then
|
||||
on_punch(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
||||
end
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_b_2", {
|
||||
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_bottom
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_bottom
|
||||
},
|
||||
groups = def.groups,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y+1
|
||||
after_dig_node(pos, name.."_t_2")
|
||||
end,
|
||||
|
||||
on_punch = function(pos, node, puncher)
|
||||
if check_player_priv(pos, puncher) then
|
||||
on_punch(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
end
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_t_2", {
|
||||
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_top
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_top
|
||||
},
|
||||
groups = def.groups,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y-1
|
||||
after_dig_node(pos, name.."_b_2")
|
||||
end,
|
||||
|
||||
on_punch = function(pos, node, puncher)
|
||||
if check_player_priv(pos, puncher) then
|
||||
on_punch(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
||||
end
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
doors:register_door("doors:door_wood", {
|
||||
description = "Wooden Door",
|
||||
inventory_image = "door_wood.png",
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
|
||||
tiles_bottom = {"door_wood_b.png", "door_brown.png"},
|
||||
tiles_top = {"door_wood_a.png", "door_brown.png"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = 'fuel',
|
||||
recipe = 'doors:door_wood',
|
||||
burntime = 30,
|
||||
output = "doors:door_wood",
|
||||
recipe = {
|
||||
{"default:wood", "default:wood"},
|
||||
{"default:wood", "default:wood"},
|
||||
{"default:wood", "default:wood"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node( 'doors:door_wood_a_c', {
|
||||
Description = 'Top Closed Door',
|
||||
drawtype = 'signlike',
|
||||
tiles = { 'door_wood_a.png' },
|
||||
inventory_image = 'door_wood_a.png',
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'wallmounted',
|
||||
walkable = true,
|
||||
selection_box = { type = "wallmounted", },
|
||||
groups = { choppy=2, dig_immediate=2 },
|
||||
legacy_wallmounted = true,
|
||||
drop = 'doors:door_wood',
|
||||
doors:register_door("doors:door_steel", {
|
||||
description = "Steel Door",
|
||||
inventory_image = "door_steel.png",
|
||||
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
|
||||
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
|
||||
tiles_top = {"door_steel_a.png", "door_grey.png"},
|
||||
only_placer_can_open = true,
|
||||
})
|
||||
|
||||
minetest.register_node( 'doors:door_wood_b_c', {
|
||||
Description = 'Bottom Closed Door',
|
||||
drawtype = 'signlike',
|
||||
tiles = { 'door_wood_b.png' },
|
||||
inventory_image = 'door_wood_b.png',
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'wallmounted',
|
||||
walkable = true,
|
||||
selection_box = { type = "wallmounted", },
|
||||
groups = { choppy=2, dig_immediate=2 },
|
||||
legacy_wallmounted = true,
|
||||
drop = 'doors:door_wood',
|
||||
minetest.register_craft({
|
||||
output = "doors:door_steel",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node( 'doors:door_wood_a_o', {
|
||||
Description = 'Top Open Door',
|
||||
drawtype = 'signlike',
|
||||
tiles = { 'door_wood_a_r.png' },
|
||||
inventory_image = 'door_wood_a_r.png',
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'wallmounted',
|
||||
walkable = false,
|
||||
selection_box = { type = "wallmounted", },
|
||||
groups = { choppy=2, dig_immediate=2 },
|
||||
legacy_wallmounted = true,
|
||||
drop = 'doors:door_wood',
|
||||
})
|
||||
|
||||
minetest.register_node( 'doors:door_wood_b_o', {
|
||||
Description = 'Bottom Open Door',
|
||||
drawtype = 'signlike',
|
||||
tiles = { 'door_wood_b_r.png' },
|
||||
inventory_image = 'door_wood_b_r.png',
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'wallmounted',
|
||||
walkable = false,
|
||||
selection_box = { type = "wallmounted", },
|
||||
groups = { choppy=2, dig_immediate=2 },
|
||||
legacy_wallmounted = true,
|
||||
drop = 'doors:door_wood',
|
||||
})
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local round = function( n )
|
||||
if n >= 0 then
|
||||
return math.floor( n + 0.5 )
|
||||
else
|
||||
return math.ceil( n - 0.5 )
|
||||
end
|
||||
end
|
||||
|
||||
local on_door_placed = function( pos, node, placer )
|
||||
if node.name ~= 'doors:door_wood' then return end
|
||||
|
||||
local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
|
||||
local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
local und = minetest.env:get_node( upos )
|
||||
local abv = minetest.env:get_node( apos )
|
||||
|
||||
local dir = placer:get_look_dir()
|
||||
|
||||
if round( dir.x ) == 1 then
|
||||
newparam = WALLMX
|
||||
elseif round( dir.x ) == -1 then
|
||||
newparam = WALLPX
|
||||
elseif round( dir.z ) == 1 then
|
||||
newparam = WALLMZ
|
||||
elseif round( dir.z ) == -1 then
|
||||
newparam = WALLPZ
|
||||
end
|
||||
|
||||
if und.name == 'air' then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
||||
minetest.env:add_node( upos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
||||
elseif abv.name == 'air' then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
||||
minetest.env:add_node( apos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
||||
else
|
||||
minetest.env:remove_node( pos )
|
||||
placer:get_inventory():add_item( "main", 'doors:door_wood' )
|
||||
minetest.chat_send_player( placer:get_player_name(), 'not enough space' )
|
||||
end
|
||||
end
|
||||
|
||||
local on_door_punched = function( pos, node, puncher )
|
||||
if string.find( node.name, 'doors:door_wood' ) == nil then return end
|
||||
|
||||
local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
|
||||
local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if string.find( node.name, '_c', -2 ) ~= nil then
|
||||
if node.param2 == WALLPX then
|
||||
newparam = WALLMZ
|
||||
elseif node.param2 == WALLMZ then
|
||||
newparam = WALLMX
|
||||
elseif node.param2 == WALLMX then
|
||||
newparam = WALLPZ
|
||||
elseif node.param2 == WALLPZ then
|
||||
newparam = WALLPX
|
||||
end
|
||||
elseif string.find( node.name, '_o', -2 ) ~= nil then
|
||||
if node.param2 == WALLMZ then
|
||||
newparam = WALLPX
|
||||
elseif node.param2 == WALLMX then
|
||||
newparam = WALLMZ
|
||||
elseif node.param2 == WALLPZ then
|
||||
newparam = WALLMX
|
||||
elseif node.param2 == WALLPX then
|
||||
newparam = WALLPZ
|
||||
end
|
||||
end
|
||||
|
||||
if ( node.name == 'doors:door_wood_a_c' ) then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_a_o', param2 = newparam } )
|
||||
minetest.env:add_node( upos, { name = 'doors:door_wood_b_o', param2 = newparam } )
|
||||
|
||||
elseif ( node.name == 'doors:door_wood_b_c' ) then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_b_o', param2 = newparam } )
|
||||
minetest.env:add_node( apos, { name = 'doors:door_wood_a_o', param2 = newparam } )
|
||||
|
||||
elseif ( node.name == 'doors:door_wood_a_o' ) then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
||||
minetest.env:add_node( upos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
||||
|
||||
elseif ( node.name == 'doors:door_wood_b_o' ) then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
||||
minetest.env:add_node( apos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
local on_door_digged = function( pos, node, digger )
|
||||
local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
|
||||
local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if ( node.name == 'doors:door_wood_a_c' ) or ( node.name == 'doors:door_wood_a_o' ) then
|
||||
minetest.env:remove_node( upos )
|
||||
elseif ( node.name == 'doors:door_wood_b_c' ) or ( node.name == 'doors:door_wood_b_o' ) then
|
||||
minetest.env:remove_node( apos )
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
minetest.register_on_placenode( on_door_placed )
|
||||
minetest.register_on_punchnode( on_door_punched )
|
||||
minetest.register_on_dignode( on_door_digged )
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
minetest.register_alias("doors:door_wood_a_c", "doors:door_wood_t_1")
|
||||
minetest.register_alias("doors:door_wood_a_o", "doors:door_wood_t_1")
|
||||
minetest.register_alias("doors:door_wood_b_c", "doors:door_wood_b_1")
|
||||
minetest.register_alias("doors:door_wood_b_o", "doors:door_wood_b_1")
|
||||
|
BIN
mods/doors/textures/door_brown.png
Normal file
After Width: | Height: | Size: 109 B |
BIN
mods/doors/textures/door_grey.png
Normal file
After Width: | Height: | Size: 109 B |
BIN
mods/doors/textures/door_steel.png
Normal file
After Width: | Height: | Size: 230 B |
BIN
mods/doors/textures/door_steel_a.png
Normal file
After Width: | Height: | Size: 223 B |
BIN
mods/doors/textures/door_steel_b.png
Normal file
After Width: | Height: | Size: 206 B |
Before Width: | Height: | Size: 249 B |
Before Width: | Height: | Size: 216 B |