Default: Add missing 'default_dig_snappy' sound

Some nodes with the snappy group (wool, glass pane, seeds) were missing
sound when dug with a sword.
Adding the sound causes it to be used for glass pane, so define a 'dig'
sound in the 'node sound glass defaults' table, use the footstep sound.
Adding the sound also causes it to be used for seeds which deliberately
have no dig sound, so add an empty sound override for seed dig.

Reduce the gain of the glass footstep sound which was excessively loud.

Add some freesound members to license.txt.
This commit is contained in:
paramat 2016-12-10 01:05:16 +00:00
parent 3e5852993d
commit 55a16cd2c6
5 changed files with 13 additions and 4 deletions

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@ -252,10 +252,13 @@ Metal sounds:
Tool breaking sounds added by sofar: CC-BY-3.0 Tool breaking sounds added by sofar: CC-BY-3.0
default_tool_breaks.* - http://www.freesound.org/people/HerbertBoland/sounds/33206/ default_tool_breaks.* - http://www.freesound.org/people/HerbertBoland/sounds/33206/
AGFX AGFX (CC BY 3.0)
https://www.freesound.org/people/AGFX/ https://www.freesound.org/people/AGFX/packs/1253/
(CC BY 3.0):
default_water_footstep.1.ogg default_water_footstep.1.ogg
default_water_footstep.2.ogg default_water_footstep.2.ogg
default_water_footstep.3.ogg default_water_footstep.3.ogg
(default_water_footstep.4.ogg is silent) (default_water_footstep.4.ogg is silent)
blukotek (CC0 1.0)
https://www.freesound.org/people/blukotek/sounds/251660/
default_dig_snappy.ogg

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@ -88,7 +88,9 @@ end
function default.node_sound_glass_defaults(table) function default.node_sound_glass_defaults(table)
table = table or {} table = table or {}
table.footstep = table.footstep or table.footstep = table.footstep or
{name = "default_glass_footstep", gain = 0.5} {name = "default_glass_footstep", gain = 0.25}
table.dig = table.dig or
{name = "default_glass_footstep", gain = 0.45}
table.dug = table.dug or table.dug = table.dug or
{name = "default_break_glass", gain = 1.0} {name = "default_break_glass", gain = 1.0}
default.node_sound_defaults(table) default.node_sound_defaults(table)

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@ -144,6 +144,9 @@ Copyright (C) 2009 cmusounddesign
Copyright (C) 2010 Tomlija Copyright (C) 2010 Tomlija
Copyright (C) 2010 lsprice Copyright (C) 2010 lsprice
Copyright (C) 2014 sonictechtonic Copyright (C) 2014 sonictechtonic
Copyright (C) 2015 yadronoff
Copyright (C) 2007 HerbertBoland
Copyright (C) 2006 AGFX
You are free to: You are free to:
Share — copy and redistribute the material in any medium or format. Share — copy and redistribute the material in any medium or format.

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@ -307,6 +307,7 @@ farming.register_plant = function(name, def)
}, },
fertility = def.fertility, fertility = def.fertility,
sounds = default.node_sound_dirt_defaults({ sounds = default.node_sound_dirt_defaults({
dig = {name = "", gain = 0},
dug = {name = "default_grass_footstep", gain = 0.2}, dug = {name = "default_grass_footstep", gain = 0.2},
place = {name = "default_place_node", gain = 0.25}, place = {name = "default_place_node", gain = 0.25},
}), }),