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MistUnky 2024-04-13 10:28:46 -04:00 committed by GitHub
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@ -23,435 +23,373 @@ minetest.override_item("", {
-- Picks
--
minetest.register_tool("default:pick_wood", {
description = S("Wooden Pickaxe"),
inventory_image = "default_tool_woodpick.png",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level=0,
groupcaps={
cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
local function register_pick(tool_def)
if tool_def.groups == nil then
tool_def.groups = {}
end
tool_def.groups["pickaxe"] = 1
minetest.register_tool("default:pick_"..tool_def.name, {
description = tool_def.desc,
inventory_image = "default_tool_"..tool_def.name.."pick.png",
tool_capabilities = {
full_punch_interval = tool_def.full_punch_interval,
max_drop_level = tool_def.max_drop_level,
groupcaps = {cracky = tool_def.groupcap},
damage_groups = {fleshy = tool_def.damage_fleshy},
},
damage_groups = {fleshy=2},
},
sound = {breaks = "default_tool_breaks"},
groups = {pickaxe = 1, flammable = 2}
sound = {breaks = "default_tool_breaks"},
groups = tool_def.groups,
})
minetest.register_craft({
output = "default:pick_"..tool_def.name,
recipe = {
{tool_def.material, tool_def.material, tool_def.material},
{"", "group:stick", ""},
{"", "group:stick", ""}
}
})
end
register_pick({
name = "wood",
desc = S("Wooden Pickaxe"),
full_punch_interval = 1.2,
max_drop_level = 0,
groupcap = {times = {[3]=1.60}, uses=10, maxlevel=1},
damage_fleshy = 2,
groups = {flammable = 2},
material = "group:wood"
})
minetest.register_tool("default:pick_stone", {
description = S("Stone Pickaxe"),
inventory_image = "default_tool_stonepick.png",
tool_capabilities = {
full_punch_interval = 1.3,
max_drop_level=0,
groupcaps={
cracky = {times={[2]=2.0, [3]=1.00}, uses=20, maxlevel=1},
},
damage_groups = {fleshy=3},
},
sound = {breaks = "default_tool_breaks"},
groups = {pickaxe = 1}
register_pick({
name = "stone",
desc = S("Stone Pickaxe"),
full_punch_interval = 1.3,
max_drop_level = 0,
groupcap = {times = {[2]=2.0, [3]=1.00}, uses=20, maxlevel = 1},
damage_fleshy = 3,
material = "group:stone"
})
minetest.register_tool("default:pick_bronze", {
description = S("Bronze Pickaxe"),
inventory_image = "default_tool_bronzepick.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
cracky = {times={[1]=4.50, [2]=1.80, [3]=0.90}, uses=20, maxlevel=2},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
groups = {pickaxe = 1}
register_pick({
name = "bronze",
desc = S("Bronze Pickaxe"),
full_punch_interval = 1.0,
max_drop_level = 1,
groupcap = {times = {[1]=4.50, [2]=1.80, [3]=0.90}, uses=20, maxlevel = 2},
damage_fleshy = 4,
material = "default:bronze_ingot"
})
minetest.register_tool("default:pick_steel", {
description = S("Steel Pickaxe"),
inventory_image = "default_tool_steelpick.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
groups = {pickaxe = 1}
register_pick({
name = "steel",
desc = S("Steel Pickaxe"),
full_punch_interval = 1.0,
max_drop_level = 1,
groupcap = {times = {[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel = 2},
damage_fleshy = 4,
material = "default:steel_ingot"
})
minetest.register_tool("default:pick_mese", {
description = S("Mese Pickaxe"),
inventory_image = "default_tool_mesepick.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=3,
groupcaps={
cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3},
},
damage_groups = {fleshy=5},
},
sound = {breaks = "default_tool_breaks"},
groups = {pickaxe = 1}
register_pick({
name = "mese",
desc = S("Mese Pickaxe"),
full_punch_interval = 0.9,
max_drop_level = 3,
groupcap = {times = {[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel = 3},
damage_fleshy = 5,
material = "default:mese_crystal"
})
minetest.register_tool("default:pick_diamond", {
description = S("Diamond Pickaxe"),
inventory_image = "default_tool_diamondpick.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=3,
groupcaps={
cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3},
},
damage_groups = {fleshy=5},
},
sound = {breaks = "default_tool_breaks"},
groups = {pickaxe = 1}
register_pick({
name = "diamond",
desc = S("Diamond Pickaxe"),
full_punch_interval = 0.9,
max_drop_level = 3,
groupcap = {times = {[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel = 3},
damage_fleshy = 5,
material = "default:diamond"
})
--
-- Shovels
--
minetest.register_tool("default:shovel_wood", {
description = S("Wooden Shovel"),
inventory_image = "default_tool_woodshovel.png",
wield_image = "default_tool_woodshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level=0,
groupcaps={
crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1},
local function register_shovel(tool_def)
if tool_def.groups == nil then
tool_def.groups = {}
end
tool_def.groups["shovel"] = 1
minetest.register_tool("default:shovel_"..tool_def.name, {
description = tool_def.desc,
inventory_image = "default_tool_"..tool_def.name.."shovel.png",
wield_image = "default_tool_"..tool_def.name.."shovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = tool_def.full_punch_interval,
max_drop_level = tool_def.max_drop_level,
groupcaps = {crumbly = tool_def.groupcap},
damage_groups = {fleshy = tool_def.damage_fleshy},
},
damage_groups = {fleshy=2},
},
sound = {breaks = "default_tool_breaks"},
groups = {shovel = 1, flammable = 2}
sound = {breaks = "default_tool_breaks"},
groups = tool_def.groups
})
minetest.register_craft({
output = "default:shovel_"..tool_def.name,
recipe = {
{tool_def.material},
{"group:stick"},
{"group:stick"}
}
})
end
register_shovel({
name = "wood",
desc = S("Wooden Shovel"),
full_punch_interval = 1.2,
max_drop_level = 0,
groupcap = {times = {[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1},
damage_fleshy = 2,
groups = {flammable = 2},
material = "group:wood"
})
minetest.register_tool("default:shovel_stone", {
description = S("Stone Shovel"),
inventory_image = "default_tool_stoneshovel.png",
wield_image = "default_tool_stoneshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.4,
max_drop_level=0,
groupcaps={
crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1},
},
damage_groups = {fleshy=2},
},
sound = {breaks = "default_tool_breaks"},
groups = {shovel = 1}
register_shovel({
name = "stone",
desc = S("Stone Shovel"),
full_punch_interval = 1.4,
max_drop_level = 0,
groupcap = {times = {[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1},
damage_fleshy = 2,
material = "group:stone"
})
minetest.register_tool("default:shovel_bronze", {
description = S("Bronze Shovel"),
inventory_image = "default_tool_bronzeshovel.png",
wield_image = "default_tool_bronzeshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.1,
max_drop_level=1,
groupcaps={
crumbly = {times={[1]=1.65, [2]=1.05, [3]=0.45}, uses=25, maxlevel=2},
},
damage_groups = {fleshy=3},
},
sound = {breaks = "default_tool_breaks"},
groups = {shovel = 1}
register_shovel({
name = "bronze",
desc = S("Bronze Shovel"),
full_punch_interval = 1.1,
max_drop_level = 1,
groupcap = {times = {[1]=1.65, [2]=1.05, [3]=0.45}, uses=25, maxlevel=2},
damage_fleshy = 3,
material = "default:bronze_ingot"
})
minetest.register_tool("default:shovel_steel", {
description = S("Steel Shovel"),
inventory_image = "default_tool_steelshovel.png",
wield_image = "default_tool_steelshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.1,
max_drop_level=1,
groupcaps={
crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
},
damage_groups = {fleshy=3},
},
sound = {breaks = "default_tool_breaks"},
groups = {shovel = 1}
register_shovel({
name = "steel",
desc = S("Steel Shovel"),
full_punch_interval = 1.1,
max_drop_level = 1,
groupcap = {times = {[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
damage_fleshy = 3,
material = "default:steel_ingot"
})
minetest.register_tool("default:shovel_mese", {
description = S("Mese Shovel"),
inventory_image = "default_tool_meseshovel.png",
wield_image = "default_tool_meseshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=3,
groupcaps={
crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
groups = {shovel = 1}
register_shovel({
name = "mese",
desc = S("Mese Shovel"),
full_punch_interval = 1.0,
max_drop_level = 3,
groupcap = {times = {[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3},
damage_fleshy = 4,
material = "default:mese_crystal"
})
minetest.register_tool("default:shovel_diamond", {
description = S("Diamond Shovel"),
inventory_image = "default_tool_diamondshovel.png",
wield_image = "default_tool_diamondshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
groups = {shovel = 1}
register_shovel({
name = "diamond",
desc = S("Diamond Shovel"),
full_punch_interval = 1.0,
max_drop_level = 1,
groupcap = {times = {[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3},
damage_fleshy = 4,
material = "default:diamond"
})
--
-- Axes
--
minetest.register_tool("default:axe_wood", {
description = S("Wooden Axe"),
inventory_image = "default_tool_woodaxe.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
choppy = {times={[2]=3.00, [3]=1.60}, uses=10, maxlevel=1},
local function register_axe(tool_def)
if tool_def.groups == nil then
tool_def.groups = {}
end
tool_def.groups["axe"] = 1
minetest.register_tool("default:axe_"..tool_def.name, {
description = tool_def.desc,
inventory_image = "default_tool_"..tool_def.name.."axe.png",
tool_capabilities = {
full_punch_interval = tool_def.full_punch_interval,
max_drop_level = tool_def.max_drop_level,
groupcaps = {choppy = tool_def.groupcap},
damage_groups = {fleshy = tool_def.damage_fleshy},
},
damage_groups = {fleshy=2},
},
sound = {breaks = "default_tool_breaks"},
groups = {axe = 1, flammable = 2}
sound = {breaks = "default_tool_breaks"},
groups = tool_def.groups
})
minetest.register_craft({
output = "default:axe_"..tool_def.name,
recipe = {
{tool_def.material, tool_def.material},
{tool_def.material, "group:stick"},
{"", "group:stick"}
}
})
end
register_axe({
name = "wood",
desc = S("Wooden Axe"),
full_punch_interval = 1.0,
max_drop_level = 0,
groupcap = {times = {[2]=3.00, [3]=1.60}, uses=10, maxlevel=1},
damage_fleshy = 2,
groups = {flammable = 2},
material = "group:wood"
})
minetest.register_tool("default:axe_stone", {
description = S("Stone Axe"),
inventory_image = "default_tool_stoneaxe.png",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level=0,
groupcaps={
choppy={times={[1]=3.00, [2]=2.00, [3]=1.30}, uses=20, maxlevel=1},
},
damage_groups = {fleshy=3},
},
sound = {breaks = "default_tool_breaks"},
groups = {axe = 1}
register_axe({
name = "stone",
desc = S("Stone Axe"),
full_punch_interval = 1.2,
max_drop_level = 0,
groupcap = {times = {[1]=3.00, [2]=2.00, [3]=1.30}, uses=20, maxlevel=1},
damage_fleshy = 3,
material = "group:stone"
})
minetest.register_tool("default:axe_bronze", {
description = S("Bronze Axe"),
inventory_image = "default_tool_bronzeaxe.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
choppy={times={[1]=2.75, [2]=1.70, [3]=1.15}, uses=20, maxlevel=2},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
groups = {axe = 1}
register_axe({
name = "bronze",
desc = S("Bronze Axe"),
full_punch_interval = 1.0,
max_drop_level = 1,
groupcap = {times = {[1]=2.75, [2]=1.70, [3]=1.15}, uses=20, maxlevel=2},
damage_fleshy = 4,
material = "default:bronze_ingot"
})
minetest.register_tool("default:axe_steel", {
description = S("Steel Axe"),
inventory_image = "default_tool_steelaxe.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
groups = {axe = 1}
register_axe({
name = "steel",
desc = S("Steel Axe"),
full_punch_interval = 1.0,
max_drop_level = 1,
groupcap = {times = {[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
damage_fleshy = 4,
material = "default:steel_ingot"
})
minetest.register_tool("default:axe_mese", {
description = S("Mese Axe"),
inventory_image = "default_tool_meseaxe.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=1,
groupcaps={
choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3},
},
damage_groups = {fleshy=6},
},
sound = {breaks = "default_tool_breaks"},
groups = {axe = 1}
register_axe({
name = "mese",
desc = S("Mese Axe"),
full_punch_interval = 0.9,
max_drop_level = 1,
groupcap = {times = {[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3},
damage_fleshy = 6,
material = "default:mese_crystal"
})
minetest.register_tool("default:axe_diamond", {
description = S("Diamond Axe"),
inventory_image = "default_tool_diamondaxe.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=1,
groupcaps={
choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=3},
},
damage_groups = {fleshy=7},
},
sound = {breaks = "default_tool_breaks"},
groups = {axe = 1}
register_axe({
name = "diamond",
desc = S("Diamond Axe"),
full_punch_interval = 0.9,
max_drop_level = 1,
groupcap = {times = {[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=3},
damage_fleshy = 7,
material = "default:diamond"
})
--
-- Swords
--
minetest.register_tool("default:sword_wood", {
description = S("Wooden Sword"),
inventory_image = "default_tool_woodsword.png",
tool_capabilities = {
full_punch_interval = 1,
max_drop_level=0,
groupcaps={
snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
local function register_sword(tool_def)
if tool_def.groups == nil then
tool_def.groups = {}
end
tool_def.groups["sword"] = 1
minetest.register_tool("default:sword_"..tool_def.name, {
description = tool_def.desc,
inventory_image = "default_tool_"..tool_def.name.."sword.png",
tool_capabilities = {
full_punch_interval = tool_def.full_punch_interval,
max_drop_level = tool_def.max_drop_level,
groupcaps = {snappy = tool_def.groupcap},
damage_groups = {fleshy = tool_def.damage_fleshy},
},
damage_groups = {fleshy=2},
},
sound = {breaks = "default_tool_breaks"},
groups = {sword = 1, flammable = 2}
})
minetest.register_tool("default:sword_stone", {
description = S("Stone Sword"),
inventory_image = "default_tool_stonesword.png",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level=0,
groupcaps={
snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
groups = {sword = 1}
})
minetest.register_tool("default:sword_bronze", {
description = S("Bronze Sword"),
inventory_image = "default_tool_bronzesword.png",
tool_capabilities = {
full_punch_interval = 0.8,
max_drop_level=1,
groupcaps={
snappy={times={[1]=2.75, [2]=1.30, [3]=0.375}, uses=25, maxlevel=2},
},
damage_groups = {fleshy=6},
},
sound = {breaks = "default_tool_breaks"},
groups = {sword = 1}
})
minetest.register_tool("default:sword_steel", {
description = S("Steel Sword"),
inventory_image = "default_tool_steelsword.png",
tool_capabilities = {
full_punch_interval = 0.8,
max_drop_level=1,
groupcaps={
snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
},
damage_groups = {fleshy=6},
},
sound = {breaks = "default_tool_breaks"},
groups = {sword = 1}
})
minetest.register_tool("default:sword_mese", {
description = S("Mese Sword"),
inventory_image = "default_tool_mesesword.png",
tool_capabilities = {
full_punch_interval = 0.7,
max_drop_level=1,
groupcaps={
snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
},
damage_groups = {fleshy=7},
},
sound = {breaks = "default_tool_breaks"},
groups = {sword = 1}
})
minetest.register_tool("default:sword_diamond", {
description = S("Diamond Sword"),
inventory_image = "default_tool_diamondsword.png",
tool_capabilities = {
full_punch_interval = 0.7,
max_drop_level=1,
groupcaps={
snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3},
},
damage_groups = {fleshy=8},
},
sound = {breaks = "default_tool_breaks"},
groups = {sword = 1}
})
--
-- Register Craft Recipies
--
local craft_ingreds = {
wood = "group:wood",
stone = "group:stone",
steel = "default:steel_ingot",
bronze = "default:bronze_ingot",
mese = "default:mese_crystal",
diamond = "default:diamond"
}
for name, mat in pairs(craft_ingreds) do
minetest.register_craft({
output = "default:pick_".. name,
recipe = {
{mat, mat, mat},
{"", "group:stick", ""},
{"", "group:stick", ""}
}
sound = {breaks = "default_tool_breaks"},
groups = tool_def.groups
})
minetest.register_craft({
output = "default:shovel_".. name,
output = "default:sword_"..tool_def.name,
recipe = {
{mat},
{"group:stick"},
{"group:stick"}
}
})
minetest.register_craft({
output = "default:axe_".. name,
recipe = {
{mat, mat},
{mat, "group:stick"},
{"", "group:stick"}
}
})
minetest.register_craft({
output = "default:sword_".. name,
recipe = {
{mat},
{mat},
{tool_def.material},
{tool_def.material},
{"group:stick"}
}
})
end
register_sword({
name = "wood",
desc = S("Wooden Sword"),
full_punch_interval = 1,
max_drop_level = 0,
groupcap = {times = {[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
damage_fleshy = 2,
groups = {flammable = 2},
material = "group:wood"
})
register_sword({
name = "stone",
desc = S("Stone Sword"),
full_punch_interval = 1.2,
max_drop_level = 0,
groupcap = {times = {[2]=1.4, [3]=0.40}, uses=20, maxlevel=1},
damage_fleshy = 4,
material = "group:stone"
})
register_sword({
name = "bronze",
desc = S("Bronze Sword"),
full_punch_interval = 0.8,
max_drop_level = 1,
groupcap = {times = {[1]=2.75, [2]=1.30, [3]=0.375}, uses=25, maxlevel=2},
damage_fleshy = 6,
material = "default:bronze_ingot"
})
register_sword({
name = "steel",
desc = S("Steel Sword"),
full_punch_interval = 0.8,
max_drop_level = 1,
groupcap = {times = {[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
damage_fleshy = 6,
material = "default:steel_ingot"
})
register_sword({
name = "mese",
desc = S("Mese Sword"),
full_punch_interval = 0.7,
max_drop_level = 1,
groupcap = {times = {[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
damage_fleshy = 7,
material = "default:mese_crystal"
})
register_sword({
name = "diamond",
desc = S("Diamond Sword"),
full_punch_interval = 0.7,
max_drop_level = 1,
groupcap = {times = {[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3},
damage_fleshy = 8,
material = "default:diamond"
})
-- Fuel recipes for wooden tools
minetest.register_craft({
type = "fuel",
recipe = "default:pick_wood",