default.log_player_action doesn't insert " at " before position

This commit is contained in:
nixnoxus 2022-04-26 16:35:41 +02:00
parent 8c96dbe7fb
commit 589bc4e5a4
6 changed files with 10 additions and 10 deletions

View File

@ -1136,7 +1136,7 @@ the log.
* `player` The player who performed the action * `player` The player who performed the action
* `message_parts` Any mumber of message parts describing the action * `message_parts` Any mumber of message parts describing the action
in 3rd person singular present tense. It can also in 3rd person singular present tense. It can also
contain a `vector` which is logged as " at (X,Y,Z)" contain a `vector` which is logged as "(X,Y,Z)"
`default.set_inventory_action_loggers(def, name)` `default.set_inventory_action_loggers(def, name)`

View File

@ -737,7 +737,7 @@ function default.log_player_action(player, ...)
and player.is_fake_player or "*").. ")" and player.is_fake_player or "*").. ")"
end end
for _, v in ipairs({...}) do for _, v in ipairs({...}) do
msg = msg .. " " .. (is_vector(v) and ("at " .. minetest.pos_to_string(v)) or v) msg = msg .. " " .. (is_vector(v) and minetest.pos_to_string(v) or v)
end end
minetest.log("action", msg) minetest.log("action", msg)
end end
@ -745,13 +745,13 @@ end
function default.set_inventory_action_loggers(def, name) function default.set_inventory_action_loggers(def, name)
def.on_metadata_inventory_move = function(pos, from_list, from_index, def.on_metadata_inventory_move = function(pos, from_list, from_index,
to_list, to_index, count, player) to_list, to_index, count, player)
default.log_player_action(player, "moves stuff in", name, pos) default.log_player_action(player, "moves stuff in", name, "at", pos)
end end
def.on_metadata_inventory_put = function(pos, listname, index, stack, player) def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
default.log_player_action(player, "moves", stack:get_name(), "to", name, pos) default.log_player_action(player, "moves", stack:get_name(), "to", name, "at", pos)
end end
def.on_metadata_inventory_take = function(pos, listname, index, stack, player) def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
default.log_player_action(player, "takes", stack:get_name(), "from", name, pos) default.log_player_action(player, "takes", stack:get_name(), "from", name, "at", pos)
end end
end end

View File

@ -2602,7 +2602,7 @@ local function register_sign(material, desc, def)
return return
end end
default.log_player_action(sender, "wrote \"" .. text .. default.log_player_action(sender, "wrote \"" .. text ..
"\" to the sign", pos) "\" to the sign at", pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_string("text", text) meta:set_string("text", text)

View File

@ -572,7 +572,7 @@ function default.sapling_on_place(itemstack, placer, pointed_thing,
return itemstack return itemstack
end end
default.log_player_action(placer, "places node", sapling_name, pos) default.log_player_action(placer, "places node", sapling_name, "at", pos)
local take_item = not minetest.is_creative_enabled(player_name) local take_item = not minetest.is_creative_enabled(player_name)
local newnode = {name = sapling_name} local newnode = {name = sapling_name}

View File

@ -178,7 +178,7 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
end end
-- add the node and remove 1 item from the itemstack -- add the node and remove 1 item from the itemstack
default.log_player_action(placer, "places node", plantname, pt.above) default.log_player_action(placer, "places node", plantname, "at", pt.above)
minetest.add_node(pt.above, {name = plantname, param2 = 1}) minetest.add_node(pt.above, {name = plantname, param2 = 1})
tick(pt.above) tick(pt.above)
if not minetest.is_creative_enabled(player_name) then if not minetest.is_creative_enabled(player_name) then

View File

@ -465,7 +465,7 @@ minetest.register_node("tnt:gunpowder", {
on_punch = function(pos, node, puncher) on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "default:torch" then if puncher:get_wielded_item():get_name() == "default:torch" then
minetest.set_node(pos, {name = "tnt:gunpowder_burning"}) minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
default.log_player_action(puncher, "ignites tnt:gunpowder", pos) default.log_player_action(puncher, "ignites tnt:gunpowder at", pos)
end end
end, end,
on_blast = function(pos, intensity) on_blast = function(pos, intensity)
@ -633,7 +633,7 @@ function tnt.register_tnt(def)
if puncher:get_wielded_item():get_name() == "default:torch" then if puncher:get_wielded_item():get_name() == "default:torch" then
minetest.swap_node(pos, {name = name .. "_burning"}) minetest.swap_node(pos, {name = name .. "_burning"})
minetest.registered_nodes[name .. "_burning"].on_construct(pos) minetest.registered_nodes[name .. "_burning"].on_construct(pos)
default.log_player_action(puncher, "ignites", node.name, pos) default.log_player_action(puncher, "ignites", node.name, "at", pos)
end end
end, end,
on_blast = function(pos, intensity) on_blast = function(pos, intensity)