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https://github.com/minetest/minetest_game.git
synced 2025-06-29 13:20:25 +02:00
Rewrite furnace
* Move furnace related code into furnace.lua * Move duplicated code into functions * Rewrite ABM: * Easier to follow strcuture (no returns in the middle) * No unnecessary calls to get_craft_result * Split logic and "visual feedback" (a bit) * Fewer calls to meta:set and meta:get * Better feedback on the current state of the furnace
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@ -868,335 +868,6 @@ minetest.register_node("default:chest_locked", {
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end,
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})
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function default.furnace_active(pos, percent, item_percent)
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local formspec =
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"size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-percent)..":default_furnace_fire_fg.png]"..
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"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
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(item_percent*100)..":gui_furnace_arrow_fg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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default.get_hotbar_bg(0,4.25)
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return formspec
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end
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function default.get_furnace_active_formspec(pos, percent)
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local meta = minetest.get_meta(pos)local inv = meta:get_inventory()
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local srclist = inv:get_list("src")
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local cooked = nil
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local aftercooked = nil
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if srclist then
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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local item_percent = 0
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if cooked then
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item_percent = meta:get_float("src_time")/cooked.time
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end
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return default.furnace_active(pos, percent, item_percent)
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end
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default.furnace_inactive_formspec =
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"size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
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"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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default.get_hotbar_bg(0,4.25)
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minetest.register_node("default:furnace", {
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description = "Furnace",
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tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
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paramtype2 = "facedir",
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groups = {cracky=2},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", default.furnace_inactive_formspec)
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meta:set_string("infotext", "Furnace")
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Furnace is empty")
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Furnace is empty")
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end
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end,
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})
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minetest.register_node("default:furnace_active", {
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description = "Furnace",
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tiles = {
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"default_furnace_top.png",
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"default_furnace_bottom.png",
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"default_furnace_side.png",
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"default_furnace_side.png",
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"default_furnace_side.png",
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{
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image = "default_furnace_front_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}
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},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "default:furnace",
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groups = {cracky=2, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", default.furnace_inactive_formspec)
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meta:set_string("infotext", "Furnace");
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Furnace is empty")
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Furnace is empty")
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end
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end,
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})
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local function swap_node(pos,name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos,node)
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end
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minetest.register_abm({
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nodenames = {"default:furnace","default:furnace_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.get_meta(pos)
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for i, name in ipairs({
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"fuel_totaltime",
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"fuel_time",
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"src_totaltime",
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"src_time"
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}) do
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if meta:get_string(name) == "" then
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meta:set_float(name, 0.0)
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end
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end
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local inv = meta:get_inventory()
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local srclist = inv:get_list("src")
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local cooked = nil
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local aftercooked
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if srclist then
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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local was_active = false
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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was_active = true
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meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
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meta:set_float("src_time", meta:get_float("src_time") + 1)
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if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
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-- check if there's room for output in "dst" list
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if inv:room_for_item("dst",cooked.item) then
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-- Put result in "dst" list
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inv:add_item("dst", cooked.item)
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-- take stuff from "src" list
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inv:set_stack("src", 1, aftercooked.items[1])
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else
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--print("Could not insert '"..cooked.item:to_string().."'")
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end
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meta:set_string("src_time", 0)
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end
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end
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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local percent = math.floor(meta:get_float("fuel_time") /
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meta:get_float("fuel_totaltime") * 100)
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meta:set_string("infotext","Furnace active: "..percent.."%")
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swap_node(pos,"default:furnace_active")
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meta:set_string("formspec",default.get_furnace_active_formspec(pos, percent))
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return
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end
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local fuel = nil
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local afterfuel
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local cooked = nil
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local fuellist = inv:get_list("fuel")
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local srclist = inv:get_list("src")
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if srclist then
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cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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if fuellist then
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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end
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if not fuel or fuel.time <= 0 then
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meta:set_string("infotext","Furnace out of fuel")
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swap_node(pos,"default:furnace")
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meta:set_string("formspec", default.furnace_inactive_formspec)
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return
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end
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if cooked.item:is_empty() then
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if was_active then
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meta:set_string("infotext","Furnace is empty")
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swap_node(pos,"default:furnace")
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meta:set_string("formspec", default.furnace_inactive_formspec)
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end
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return
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end
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meta:set_string("fuel_totaltime", fuel.time)
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meta:set_string("fuel_time", 0)
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inv:set_stack("fuel", 1, afterfuel.items[1])
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end,
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})
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minetest.register_node("default:cobble", {
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description = "Cobblestone",
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tiles = {"default_cobble.png"},
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