From 5cc2b46aa4edcf6af5f1fae642b11ced520a512d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Imre=20P=C3=A9ntek?= Date: Sun, 31 Mar 2024 17:22:32 +0200 Subject: [PATCH] coding style fix --- mods/bones/init.lua | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) diff --git a/mods/bones/init.lua b/mods/bones/init.lua index 95274cc6..9cbbba8c 100644 --- a/mods/bones/init.lua +++ b/mods/bones/init.lua @@ -26,7 +26,7 @@ local function is_owner(pos, name) end -local function appendmulti(tbl,...) +local function appendmulti(tbl, ...) for _, v in pairs({...}) do table.insert(tbl, v) end @@ -43,12 +43,13 @@ local function get_bones_formspec_for_size(numitems) scroll=true end local output={} - appendmulti(output, "size[", 8.5, ",", 9, "]") + appendmulti(output, "size[", 8.5, ", ", 9, "]") if scroll then - local row_05=13.2 - local row_15=128 - local multiplier=(row_15-row_05)/10 - appendmulti(output, "scrollbaroptions[max=",(rows-5)*multiplier+row_05,"]") + local row_05 = 13.2 + local row_15 = 128 + local multiplier = (row_15 - row_05) / 10 + local scrollmax = (rows - 5) * multiplier + row_05 + appendmulti(output, "scrollbaroptions[max=", scrollmax, "]") appendmulti(output, "scrollbar[8,0;0.3,4.5;vertical;bones_scroll;0]", "scroll_container[0,0.3;10.3,4.95;bones_scroll;vertical;0.1]") end @@ -69,7 +70,7 @@ local share_bones_time = tonumber(minetest.settings:get("share_bones_time")) or local share_bones_time_early = tonumber(minetest.settings:get("share_bones_time_early")) or share_bones_time / 4 -local function find_next_empty(inv,listname,start) +local function find_next_empty(inv, listname, start) while start <= inv:get_size(listname) do if inv:get_stack(listname, start):get_count() == 0 then return start @@ -197,7 +198,7 @@ local bones_def = { if player_inv:room_for_item("main", {name = "bones:bones"}) then player_inv:add_item("main", {name = "bones:bones"}) else - minetest.add_item(pos,"bones:bones") + minetest.add_item(pos, "bones:bones") end minetest.remove_node(pos) else @@ -300,7 +301,7 @@ bones.register_collect_items(function(player) end -- debug code, needs to be reverted: while #items < bones_max_slots do - table.insert(items,ItemStack("bucket:bucket_lava")) + table.insert(items, ItemStack("bucket:bucket_lava")) end return items end)