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@ -466,7 +466,7 @@ The player API can register player models and update the player's appearance.
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* Sets a player texture
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* `player`: PlayerRef
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* `texture`: texture filename
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* `texture_ID`: the ID of the texture to change
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* `texture_ID`: the ID of the texture to change. If nil, default is `1`
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* `player_api.get_animation(player)`
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* Returns a table containing fields `model`, `textures` and `animation`
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