1
0
mirror of https://github.com/minetest/minetest_game.git synced 2024-12-23 07:10:19 +01:00

Waterlily: Place as Y-offset simple decoration

This commit is contained in:
paramat 2018-02-25 21:03:54 +00:00 committed by paramat
parent 702070accb
commit 63ebdfd139
3 changed files with 10 additions and 7 deletions

View File

@ -280,7 +280,6 @@ minetest.register_node("flowers:waterlily", {
liquids_pointable = true, liquids_pointable = true,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
sunlight_propagates = true,
floodable = true, floodable = true,
groups = {snappy = 3, flower = 1, flammable = 1}, groups = {snappy = 3, flower = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),

View File

@ -44,7 +44,7 @@ end
local function register_mgv6_waterlily() local function register_mgv6_waterlily()
minetest.register_decoration({ minetest.register_decoration({
deco_type = "schematic", deco_type = "simple",
place_on = {"default:dirt"}, place_on = {"default:dirt"},
sidelen = 16, sidelen = 16,
noise_params = { noise_params = {
@ -57,8 +57,10 @@ local function register_mgv6_waterlily()
}, },
y_max = 0, y_max = 0,
y_min = 0, y_min = 0,
schematic = minetest.get_modpath("flowers").."/schematics/waterlily.mts", decoration = "flowers:waterlily",
rotation = "random", param2 = 0,
param2_max = 3,
place_offset_y = 1,
}) })
end end
@ -124,7 +126,7 @@ end
local function register_waterlily() local function register_waterlily()
minetest.register_decoration({ minetest.register_decoration({
deco_type = "schematic", deco_type = "simple",
place_on = {"default:dirt"}, place_on = {"default:dirt"},
sidelen = 16, sidelen = 16,
noise_params = { noise_params = {
@ -138,8 +140,10 @@ local function register_waterlily()
biomes = {"rainforest_swamp", "savanna_shore", "deciduous_forest_shore"}, biomes = {"rainforest_swamp", "savanna_shore", "deciduous_forest_shore"},
y_max = 0, y_max = 0,
y_min = 0, y_min = 0,
schematic = minetest.get_modpath("flowers") .. "/schematics/waterlily.mts", decoration = "flowers:waterlily",
rotation = "random", param2 = 0,
param2_max = 3,
place_offset_y = 1,
}) })
end end