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player_api: Remove local variable (#2640)

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orbea 2020-04-08 18:40:19 +00:00 committed by GitHub
parent 545ec0741c
commit 695f98f213
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@ -113,14 +113,8 @@ minetest.register_globalstep(function()
local model = model_name and models[model_name] local model = model_name and models[model_name]
if model and not player_attached[name] then if model and not player_attached[name] then
local controls = player:get_player_control() local controls = player:get_player_control()
local walking = false
local animation_speed_mod = model.animation_speed or 30 local animation_speed_mod = model.animation_speed or 30
-- Determine if the player is walking
if controls.up or controls.down or controls.left or controls.right then
walking = true
end
-- Determine if the player is sneaking, and reduce animation speed if so -- Determine if the player is sneaking, and reduce animation speed if so
if controls.sneak then if controls.sneak then
animation_speed_mod = animation_speed_mod / 2 animation_speed_mod = animation_speed_mod / 2
@ -129,7 +123,8 @@ minetest.register_globalstep(function()
-- Apply animations based on what the player is doing -- Apply animations based on what the player is doing
if player:get_hp() == 0 then if player:get_hp() == 0 then
player_set_animation(player, "lay") player_set_animation(player, "lay")
elseif walking then -- Determine if the player is walking
elseif controls.up or controls.down or controls.left or controls.right then
if player_sneak[name] ~= controls.sneak then if player_sneak[name] ~= controls.sneak then
player_anim[name] = nil player_anim[name] = nil
player_sneak[name] = controls.sneak player_sneak[name] = controls.sneak