Use node sounds when none selected
If sounds is nil when registering stairs, node sounds can be used.
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@ -69,10 +69,10 @@ local function get_node_vars(nodename)
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local def = minetest.registered_nodes[nodename]
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if def then
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return def.light_source, def.use_texture_alpha, def.sunlight_propagates
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return def.light_source, def.use_texture_alpha, def.sunlight_propagates, def.sounds
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end
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return nil, nil, nil
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return nil, nil, nil, nil
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end
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-- Set backface culling and world-aligned textures
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@ -95,7 +95,7 @@ end
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function stairs.register_stair(subname, recipeitem, groups, images, description,
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sounds, worldaligntex)
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local light_source, texture_alpha, sunlight = get_node_vars(recipeitem)
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local light, alpha, sunlight, node_sounds = get_node_vars(recipeitem)
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local stair_images = set_textures(images, worldaligntex)
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local new_groups = table.copy(groups)
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new_groups.stair = 1
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@ -104,14 +104,14 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
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description = description,
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drawtype = "nodebox",
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tiles = stair_images,
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use_texture_alpha = texture_alpha,
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use_texture_alpha = alpha,
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sunlight_propagates = sunlight,
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light_source = light_source,
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light_source = light,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = new_groups,
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sounds = sounds,
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sounds = sounds or node_sounds,
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node_box = {
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type = "fixed",
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fixed = {
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@ -178,7 +178,7 @@ end
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function stairs.register_slab(subname, recipeitem, groups, images, description,
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sounds, worldaligntex)
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local light_source, texture_alpha, sunlight = get_node_vars(recipeitem)
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local light, alpha, sunlight, mode_sounds = get_node_vars(recipeitem)
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local slab_images = set_textures(images, worldaligntex)
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local new_groups = table.copy(groups)
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new_groups.slab = 1
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@ -187,14 +187,14 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
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description = description,
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drawtype = "nodebox",
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tiles = slab_images,
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use_texture_alpha = texture_alpha,
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use_texture_alpha = alpha,
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sunlight_propagates = sunlight,
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light_source = light_source,
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light_source = light,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = new_groups,
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sounds = sounds,
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sounds = sounds or node_sounds,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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@ -301,7 +301,7 @@ end
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function stairs.register_stair_inner(subname, recipeitem, groups, images,
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description, sounds, worldaligntex, full_description)
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local light_source, texture_alpha, sunlight = get_node_vars(recipeitem)
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local light, alpha, sunlight, node_sounds = get_node_vars(recipeitem)
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local stair_images = set_textures(images, worldaligntex)
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local new_groups = table.copy(groups)
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new_groups.stair = 1
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@ -315,14 +315,14 @@ function stairs.register_stair_inner(subname, recipeitem, groups, images,
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description = description,
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drawtype = "nodebox",
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tiles = stair_images,
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use_texture_alpha = texture_alpha,
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use_texture_alpha = alpha,
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sunlight_propagates = sunlight,
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light_source = light_source,
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light_source = light,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = new_groups,
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sounds = sounds,
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sounds = sounds or node_sounds,
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node_box = {
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type = "fixed",
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fixed = {
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@ -372,7 +372,7 @@ end
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function stairs.register_stair_outer(subname, recipeitem, groups, images,
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description, sounds, worldaligntex, full_description)
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local light_source, texture_alpha, sunlight = get_node_vars(recipeitem)
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local light, alpha, sunlight, node_sounds = get_node_vars(recipeitem)
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local stair_images = set_textures(images, worldaligntex)
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local new_groups = table.copy(groups)
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new_groups.stair = 1
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@ -386,14 +386,14 @@ function stairs.register_stair_outer(subname, recipeitem, groups, images,
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description = description,
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drawtype = "nodebox",
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tiles = stair_images,
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use_texture_alpha = texture_alpha,
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use_texture_alpha = alpha,
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sunlight_propagates = sunlight,
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light_source = light_source,
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light_source = light,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = new_groups,
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sounds = sounds,
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sounds = sounds or node_sounds,
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node_box = {
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type = "fixed",
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fixed = {
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