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Fire: Disable fire by default in multiplayer
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@ -292,9 +292,14 @@ minetest.register_abm({
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local fire_enabled = minetest.setting_getbool("enable_fire")
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local fire_enabled = minetest.setting_getbool("enable_fire")
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if fire_enabled == nil then
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if fire_enabled == nil then
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-- New setting not specified, check for old setting.
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-- enable_fire setting not specified, check for disable_fire
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-- If old setting is also not specified, 'not nil' is true.
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local fire_disabled = minetest.setting_getbool("disable_fire")
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fire_enabled = not minetest.setting_getbool("disable_fire")
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if fire_disabled == nil then
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-- Neither setting specified, check whether singleplayer
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fire_enabled = minetest.is_singleplayer()
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else
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fire_enabled = not fire_disabled
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end
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end
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end
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if not fire_enabled then
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if not fire_enabled then
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