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Fix whitespace errors to silence luacheck.
Currently all minetest_game PR's are failing travis since the upstream luacheck now also warns about whitespace issues, and there are a few of those in the code. This fixes all of them so we can yet again rely on luacheck.
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@ -94,7 +94,7 @@ minetest.register_on_joinplayer(function(player)
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default.player_attached[player:get_player_name()] = false
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default.player_set_model(player, "character.b3d")
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player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
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-- set GUI
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if not minetest.setting_getbool("creative_mode") then
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player:set_inventory_formspec(default.gui_survival_form)
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