From 773011fd854e4beb1958db27a660b52b7eb325d8 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Tue, 16 Jul 2019 23:18:27 +0200 Subject: [PATCH] Fix potential crash when few loot items are registered --- mods/dungeon_loot/mapgen.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/dungeon_loot/mapgen.lua b/mods/dungeon_loot/mapgen.lua index 4a19f3cf..624e9a85 100644 --- a/mods/dungeon_loot/mapgen.lua +++ b/mods/dungeon_loot/mapgen.lua @@ -76,8 +76,8 @@ local function populate_chest(pos, rand, dungeontype) local item_list = dungeon_loot._internal_get_loot(pos.y, dungeontype) -- take random (partial) sample of all possible items - assert(#item_list >= dungeon_loot.STACKS_PER_CHEST_MAX) - item_list = random_sample(rand, item_list, dungeon_loot.STACKS_PER_CHEST_MAX) + local sample_n = math.min(#item_list, dungeon_loot.STACKS_PER_CHEST_MAX) + item_list = random_sample(rand, item_list, sample_n) -- apply chances / randomized amounts and collect resulting items local items = {}