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Remove paramtype2="glasslikeliquidlevel" from glass nodes (#2963)

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fluxionary 2022-07-02 02:58:01 -07:00 committed by GitHub
parent 986b65775f
commit 79d38078a5
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@ -2796,7 +2796,6 @@ minetest.register_node("default:glass", {
tiles = {"default_glass.png", "default_glass_detail.png"}, tiles = {"default_glass.png", "default_glass_detail.png"},
use_texture_alpha = "clip", -- only needed for stairs API use_texture_alpha = "clip", -- only needed for stairs API
paramtype = "light", paramtype = "light",
paramtype2 = "glasslikeliquidlevel",
sunlight_propagates = true, sunlight_propagates = true,
is_ground_content = false, is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3}, groups = {cracky = 3, oddly_breakable_by_hand = 3},
@ -2809,7 +2808,6 @@ minetest.register_node("default:obsidian_glass", {
tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"}, tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"},
use_texture_alpha = "clip", -- only needed for stairs API use_texture_alpha = "clip", -- only needed for stairs API
paramtype = "light", paramtype = "light",
paramtype2 = "glasslikeliquidlevel",
is_ground_content = false, is_ground_content = false,
sunlight_propagates = true, sunlight_propagates = true,
sounds = default.node_sound_glass_defaults(), sounds = default.node_sound_glass_defaults(),