From 7a29d26e3e6cf91b041034d45356e41f199e3cf6 Mon Sep 17 00:00:00 2001 From: Jean-Patrick Guerrero Date: Mon, 21 Mar 2016 16:16:29 +0100 Subject: [PATCH] Fire: Allow placing only above flammable blocks --- mods/fire/init.lua | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/mods/fire/init.lua b/mods/fire/init.lua index c32b5110..c6f3d479 100644 --- a/mods/fire/init.lua +++ b/mods/fire/init.lua @@ -78,15 +78,19 @@ minetest.register_tool("fire:flint_and_steel", { local pt = pointed_thing if pt.type == "node" and minetest.get_node(pt.above).name == "air" then - if not minetest.is_protected(pt.above, player_name) then - minetest.set_node(pt.above, {name="fire:basic_flame"}) - else - minetest.chat_send_player(player_name, "This area is protected") + itemstack:add_wear(1000) + local node_under = minetest.get_node(pt.under).name + + if minetest.get_node_group(node_under, "flammable") >= 1 then + if not minetest.is_protected(pt.above, player_name) then + minetest.set_node(pt.above, {name = "fire:basic_flame"}) + else + minetest.chat_send_player(player_name, "This area is protected") + end end end - + if not minetest.setting_getbool("creative_mode") then - itemstack:add_wear(1000) return itemstack end end