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Add initial 'weather' mod to vary cloud density, thickness, velocity

This commit is contained in:
Paramat
2019-10-15 00:38:41 +01:00
committed by GitHub
parent ef7df329d2
commit 7c1fd9c24e
5 changed files with 150 additions and 0 deletions

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@ -71,3 +71,7 @@ engine_spawn (Use engine spawn search) bool false
# Whether river water source nodes create flowing sounds.
# Helps rivers create more sound, especially on level sections.
river_source_sounds (River source node sounds) bool false
# Enable cloud variation.
# Non-functional in V6 or Singlenode mapgens.
enable_weather (Enable weather) bool true