ミラー元
https://github.com/minetest/minetest_game.git
前回の同期 2025-07-15 12:10:23 +02:00
Move hotbar code/textures, and damage sound, from player_api to default
These are unrelated to the Player API and player object. All other GUI/HUD code and textures are in default. All other engine hardcoded sounds are in default. The player_api mod is highly likely to be used unchanged in new games, so logical grouping of content will help the creation of new games.
このコミットが含まれているのは:
@ -123,6 +123,8 @@ paramat (CC BY-SA 3.0):
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default_fence_rail_junglewood
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default_fence_rail_pine_wood
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default_fence_rail_wood -- Derived from a texture by BlockMen (CC BY-SA 3.0)
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gui_hotbar.png
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gui_hotbar_selected.png
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TumeniNodes (CC BY-SA 3.0):
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default_desert_cobble.png -- Derived from a texture by brunob.santos (CC BY-SA 3.0)
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@ -150,7 +152,10 @@ BlockMen (CC BY-SA 3.0):
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default_mineral_mese.png
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default_meselamp.png
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bubble.png
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gui_*.png
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gui_formbg.png
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gui_furnace_arrow_bg.png
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gui_furnace_arrow_fg.png
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gui_hb_bg.png
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sofar (CC BY-SA 3.0):
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default_aspen_sapling
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@ -330,6 +335,10 @@ http://freesound.org/people/Ryding/sounds/94337/
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Ferk (CC0 1.0):
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default_item_smoke.ogg, based on a sound by http://opengameart.org/users/bart
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sonictechtonic (CC BY 3.0):
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https://www.freesound.org/people/sonictechtonic/sounds/241872/
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player_damage.ogg
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Models
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------
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