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Move hotbar code/textures, and damage sound, from player_api to default
These are unrelated to the Player API and player object. All other GUI/HUD code and textures are in default. All other engine hardcoded sounds are in default. The player_api mod is highly likely to be used unchanged in new games, so logical grouping of content will help the creation of new games.
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@ -14,10 +14,10 @@ default.get_translator = S
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-- GUI related stuff
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minetest.register_on_joinplayer(function(player)
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-- Set formspec prepend
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local formspec = [[
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bgcolor[#080808BB;true]
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listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] ]]
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local name = player:get_player_name()
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local info = minetest.get_player_information(name)
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if info.formspec_version > 1 then
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@ -26,6 +26,10 @@ minetest.register_on_joinplayer(function(player)
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formspec = formspec .. "background[5,5;1,1;gui_formbg.png;true]"
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end
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player:set_formspec_prepend(formspec)
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-- Set hotbar textures
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player:hud_set_hotbar_image("gui_hotbar.png")
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player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
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end)
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function default.get_hotbar_bg(x,y)
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