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Move hotbar code/textures, and damage sound, from player_api to default

These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
This commit is contained in:
Paramat
2019-10-18 02:43:06 +01:00
committed by GitHub
parent 7c1fd9c24e
commit 7caa5d36f2
8 changed files with 16 additions and 44 deletions

View File

@ -4,6 +4,7 @@ See license.txt for license information.
Provides an API to allow multiple mods to set player models and textures.
Also sets the default model, texture, and player flags.
This mod is only for content related to the Player API and the player object.
Authors of source code
----------------------
@ -19,14 +20,6 @@ stujones11 (CC BY-SA 3.0):
Jordach (CC BY-SA 3.0):
character.png
paramat (CC BY-SA 3.0):
gui_hotbar.png
gui_hotbar_selected.png
celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0):
player.png
player_back.png
sonictechtonic (CC BY 3.0):
https://www.freesound.org/people/sonictechtonic/sounds/241872/
player_damage.ogg