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TNT centre node adheres to protection

Make sure tnt.boom() doesnt replace centre node when explode_centre is true and ignore_protection is false.

Fixes: https://github.com/minetest/minetest_game/issues/2663
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tenplus1 2020-06-28 14:50:46 +01:00 committed by GitHub
parent 0648252056
commit 7cac67f097
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@ -408,7 +408,7 @@ function tnt.boom(pos, def)
def.damage_radius = def.damage_radius or def.radius * 2 def.damage_radius = def.damage_radius or def.radius * 2
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner") local owner = meta:get_string("owner")
if not def.explode_center then if not def.explode_center and def.ignore_protection ~= true then
minetest.set_node(pos, {name = "tnt:boom"}) minetest.set_node(pos, {name = "tnt:boom"})
end end
local sound = def.sound or "tnt_explode" local sound = def.sound or "tnt_explode"