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Add marram grass for coastal sand dunes

Use noise with 1 octave and flag 'absvalue' to create sand paths
in dunes.
This commit is contained in:
paramat
2018-01-24 11:29:02 +00:00
committed by paramat
parent ca81e9b8c6
commit 7f3e9e65b3
7 changed files with 89 additions and 3 deletions

View File

@ -147,6 +147,10 @@ default:fern_1
default:fern_2
default:fern_3
default:marram_grass_1
default:marram_grass_2
default:marram_grass_3
default:bush_stem
default:bush_leaves
default:bush_sapling
@ -1373,6 +1377,57 @@ for i = 2, 3 do
end
minetest.register_node("default:marram_grass_1", {
description = "Marram Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_marram_grass_1.png"},
inventory_image = "default_marram_grass_1.png",
wield_image = "default_marram_grass_1.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, attached_node = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random marram grass node
local stack = ItemStack("default:marram_grass_" .. math.random(1, 3))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("default:marram_grass_1 " ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 3 do
minetest.register_node("default:marram_grass_" .. i, {
description = "Marram Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_marram_grass_" .. i .. ".png"},
inventory_image = "default_marram_grass_" .. i .. ".png",
wield_image = "default_marram_grass_" .. i .. ".png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, attached_node = 1,
not_in_creative_inventory=1},
drop = "default:marram_grass_1",
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
},
})
end
minetest.register_node("default:bush_stem", {
description = "Bush Stem",
drawtype = "plantlike",